2 research outputs found

    Improved multimedia server I/O subsystems

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    This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.---- Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.The main function of a continuous media server is to concurrently stream data from storage to multiple clients over a network. The resulting streams will congest the host CPU bus, reducing access to the system's main memory, which degrades CPU performance. The purpose of this paper is to investigate ways of improving I/O subsystems of continuous media sewers. Several improved I/O subsystem architectures are presented and their performances evaluated. The proposed architectures use an existing device, namely the Intel i960RP processor. The objective of using an I/O processor is to move the stream and its control from the host processor and the main memory. The ultimate aim is to identify the requirements for an integrated I/O subsystem for a high performance scalable media-on-demand server

    A Measurement Based Memory Performance Evaluation of Streaming Media Servers

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    While a number of studies have focused on storage subsystem performance, in general very few studies have explicitly focused on the memory subsystem performance of streaming media servers. We carried out measurement-based study of the memory performance of two leading streaming media servers: Darwin streaming server and Windows media server. Our goal is to determine the specific conditions under which onchip cache or main memory becomes major bottleneck on the performance of these streaming media servers. Our measurement-based analysis indicates that with large number of client requests and high encoding rate (300kbps), the memory performance degrades significantly, leading to excessive number of cache misses and page faults which leads to throughput degradation and client timeout. Windows media server exhibits better cache performance and reports higher throughput. However, Darwin streaming server has lower page fault rate at 300kbps encoding rate and multiple stream distribution
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