90 research outputs found

    Development of a virtual personal video recorder based on a set top box

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    Estágio realizado na Fraunhofer Portugal ResearchTese de mestrado integrado. Engenharia Electrotécnica e de Computadores (Major Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 200

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

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    Development of a user-friendly, low-cost home energy monitoring and recording system

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    This paper reports research undertaken to develop a user-friendly home energy monitoring system which is capable of collecting, processing and displaying detailed usage data. The system allows users to monitor power usage and switch their electronic appliances remotely, using any web enabled device, including computers, phones and tablets. The system aims to raise awareness of consumer energy use by gathering data about usage habits, and displaying this information to support consumers when selecting energy tariffs or new appliances. To achieve these aims, bespoke electrical hardware, or ‘nodes’, have been designed and built to monitor power usage, switch devices on and off, and communicate via a Wi-Fi connection, with bespoke software, the ‘server’. The server hosts a webpage which allows users to see a real-time overview of how power is being used in the home as well as allowing scheduled tasks and triggered tasks (which respond to events) to be programmed. The system takes advantage of well standardised networking specifications, such as Wi-Fi and TCP, allowing access from within the home, or remotely through the internet. The server runs under Debian Linux on a Raspberry Pi computer and is written in Python, HTML and JavaScript. The server includes advanced functionality, such as device recognition which allows users to individually monitor several devices that share a single node. The openPicus Flyport is used to provide Wi-Fi connectivity and programmable logic control to nodes. The Flyport is programmed with code compiled from C

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

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    Efficient service discovery in wide area networks

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    Living in an increasingly networked world, with an abundant number of services available to consumers, the consumer electronics market is enjoying a boom. The average consumer in the developed world may own several networked devices such as games consoles, mobile phones, PDAs, laptops and desktops, wireless picture frames and printers to name but a few. With this growing number of networked devices comes a growing demand for services, defined here as functions requested by a client and provided by a networked node. For example, a client may wish to download and share music or pictures, find and use printer services, or lookup information (e.g. train times, cinema bookings). It is notable that a significant proportion of networked devices are now mobile. Mobile devices introduce a new dynamic to the service discovery problem, such as lower battery and processing power and more expensive bandwidth. Device owners expect to access services not only in their immediate proximity, but further afield (e.g. in their homes and offices). Solving these problems is the focus of this research. This Thesis offers two alternative approaches to service discovery in Wide Area Networks (WANs). Firstly, a unique combination of the Session Initiation Protocol (SIP) and the OSGi middleware technology is presented to provide both mobility and service discovery capability in WANs. Through experimentation, this technique is shown to be successful where the number of operating domains is small, but it does not scale well. To address the issue of scalability, this Thesis proposes the use of Peer-to-Peer (P2P) service overlays as a medium for service discovery in WANs. To confirm that P2P overlays can in fact support service discovery, a technique to utilise the Distributed Hash Table (DHT) functionality of distributed systems is used to store and retrieve service advertisements. Through simulation, this is shown to be both a scalable and a flexible service discovery technique. However, the problems associated with P2P networks with respect to efficiency are well documented. In a novel approach to reduce messaging costs in P2P networks, multi-destination multicast is used. Two well known P2P overlays are extended using the Explicit Multi-Unicast (XCAST) protocol. The resulting analysis of this extension provides a strong argument for multiple P2P maintenance algorithms co-existing in a single P2P overlay to provide adaptable performance. A novel multi-tier P2P overlay system is presented, which is tailored for service rich mobile devices and which provides an efficient platform for service discovery

    The development of a discovery and control environment for networked audio devices based on a study of current audio control protocols

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    This dissertation develops a standard device model for networked audio devices and introduces a novel discovery and control environment that uses the developed device model. The proposed standard device model is derived from a study of current audio control protocols. Both the functional capabilities and design principles of audio control protocols are investigated with an emphasis on Open Sound Control, SNMP and IEC-62379, AES64, CopperLan and UPnP. An abstract model of networked audio devices is developed, and the model is implemented in each of the previously mentioned control protocols. This model is also used within a novel discovery and control environment designed around a distributed associative memory termed an object space. This environment challenges the accepted notions of the functionality provided by a control protocol. The study concludes by comparing the salient features of the different control protocols encountered in this study. Different approaches to control protocol design are considered, and several design heuristics for control protocols are proposed
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