11,035 research outputs found
Distributed Nonparametric Sequential Spectrum Sensing under Electromagnetic Interference
A nonparametric distributed sequential algorithm for quick detection of
spectral holes in a Cognitive Radio set up is proposed. Two or more local nodes
make decisions and inform the fusion centre (FC) over a reporting Multiple
Access Channel (MAC), which then makes the final decision. The local nodes use
energy detection and the FC uses mean detection in the presence of fading,
heavy-tailed electromagnetic interference (EMI) and outliers. The statistics of
the primary signal, channel gain or the EMI is not known. Different
nonparametric sequential algorithms are compared to choose appropriate
algorithms to be used at the local nodes and the FC. Modification of a recently
developed random walk test is selected for the local nodes for energy detection
as well as at the fusion centre for mean detection. It is shown via simulations
and analysis that the nonparametric distributed algorithm developed performs
well in the presence of fading, EMI and is robust to outliers. The algorithm is
iterative in nature making the computation and storage requirements minimal.Comment: 8 pages; 6 figures; Version 2 has the proofs for the theorems.
Version 3 contains a new section on approximation analysi
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Green Cellular Networks: A Survey, Some Research Issues and Challenges
Energy efficiency in cellular networks is a growing concern for cellular
operators to not only maintain profitability, but also to reduce the overall
environment effects. This emerging trend of achieving energy efficiency in
cellular networks is motivating the standardization authorities and network
operators to continuously explore future technologies in order to bring
improvements in the entire network infrastructure. In this article, we present
a brief survey of methods to improve the power efficiency of cellular networks,
explore some research issues and challenges and suggest some techniques to
enable an energy efficient or "green" cellular network. Since base stations
consume a maximum portion of the total energy used in a cellular system, we
will first provide a comprehensive survey on techniques to obtain energy
savings in base stations. Next, we discuss how heterogeneous network deployment
based on micro, pico and femto-cells can be used to achieve this goal. Since
cognitive radio and cooperative relaying are undisputed future technologies in
this regard, we propose a research vision to make these technologies more
energy efficient. Lastly, we explore some broader perspectives in realizing a
"green" cellular network technologyComment: 16 pages, 5 figures, 2 table
Cognition-Based Networks: A New Perspective on Network Optimization Using Learning and Distributed Intelligence
IEEE Access
Volume 3, 2015, Article number 7217798, Pages 1512-1530
Open Access
Cognition-based networks: A new perspective on network optimization using learning and distributed intelligence (Article)
Zorzi, M.a , Zanella, A.a, Testolin, A.b, De Filippo De Grazia, M.b, Zorzi, M.bc
a Department of Information Engineering, University of Padua, Padua, Italy
b Department of General Psychology, University of Padua, Padua, Italy
c IRCCS San Camillo Foundation, Venice-Lido, Italy
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Abstract
In response to the new challenges in the design and operation of communication networks, and taking inspiration from how living beings deal with complexity and scalability, in this paper we introduce an innovative system concept called COgnition-BAsed NETworkS (COBANETS). The proposed approach develops around the systematic application of advanced machine learning techniques and, in particular, unsupervised deep learning and probabilistic generative models for system-wide learning, modeling, optimization, and data representation. Moreover, in COBANETS, we propose to combine this learning architecture with the emerging network virtualization paradigms, which make it possible to actuate automatic optimization and reconfiguration strategies at the system level, thus fully unleashing the potential of the learning approach. Compared with the past and current research efforts in this area, the technical approach outlined in this paper is deeply interdisciplinary and more comprehensive, calling for the synergic combination of expertise of computer scientists, communications and networking engineers, and cognitive scientists, with the ultimate aim of breaking new ground through a profound rethinking of how the modern understanding of cognition can be used in the management and optimization of telecommunication network
Cellular-V2X Communications for Platooning: Design and Evaluation
Abstract: Platooning is a cooperative driving application where autonomous/semi-autonomous vehicles move on the same lane in a train-like manner, keeping a small constant inter-vehicle distance, in order to reduce fuel consumption and gas emissions and to achieve safe and efficient transport. To this aim, they may exploit multiple on-board sensors (e.g., radars, lidars, positioning systems) and direct vehicle-to-vehicle communications to synchronize their manoeuvres. The main objective of this paper is to discuss the design choices and factors that determine the performance of a platooning application, when exploiting the emerging cellular vehicle-to-everything (C-V2X) communication technology and considering the scheduled mode, specified by 3GPP for communications over the sidelink assisted by the eNodeB. Since no resource management algorithm is currently mandated by 3GPP for this new challenging context, we focus on analyzing the feasibility and performance of the dynamic scheduling approach, with platoon members asking for radio resources on a per-packet basis. We consider two ways of implementing dynamic scheduling, currently unspecified by 3GPP: the sequential mode, that is somehow reminiscent of time division multiple access solutions based on IEEE 802.11p – till now the only investigated access technology for platooning – and the simultaneous mode with spatial frequency reuse enabled by the eNodeB. The evaluation conducted through system-level simulations provides helpful insights about the proposed configurations and C-V2X parameter settings that mainly affect the reliability and latency performance of data exchange in platoons, under different load settings. Achieved results show that the proposed simultaneous mode succeeds in reducing the latency in the update cycle in each vehicle’s controller, thus enabling future high-density platooning scenarios
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