21 research outputs found

    Remote Sensing Data Compression

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    A huge amount of data is acquired nowadays by different remote sensing systems installed on satellites, aircrafts, and UAV. The acquired data then have to be transferred to image processing centres, stored and/or delivered to customers. In restricted scenarios, data compression is strongly desired or necessary. A wide diversity of coding methods can be used, depending on the requirements and their priority. In addition, the types and properties of images differ a lot, thus, practical implementation aspects have to be taken into account. The Special Issue paper collection taken as basis of this book touches on all of the aforementioned items to some degree, giving the reader an opportunity to learn about recent developments and research directions in the field of image compression. In particular, lossless and near-lossless compression of multi- and hyperspectral images still remains current, since such images constitute data arrays that are of extremely large size with rich information that can be retrieved from them for various applications. Another important aspect is the impact of lossless compression on image classification and segmentation, where a reasonable compromise between the characteristics of compression and the final tasks of data processing has to be achieved. The problems of data transition from UAV-based acquisition platforms, as well as the use of FPGA and neural networks, have become very important. Finally, attempts to apply compressive sensing approaches in remote sensing image processing with positive outcomes are observed. We hope that readers will find our book useful and interestin

    Hyperspectral IASI L1C data compression

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    The Infrared Atmospheric Sounding Interferometer (IASI), implemented on the MetOp satellite series, represents a significant step forward in atmospheric forecast and weather understanding. The instrument provides infrared soundings of unprecedented accuracy and spectral resolution to derive humidity and atmospheric temperature profiles, as well as some of the chemical components playing a key role in climate monitoring. IASI collects rich spectral information, which results in large amounts of data (about 16 Gigabytes per day). Efficient compression techniques are requested for both transmission and storage of such huge data. This study reviews the performance of several state of the art coding standards and techniques for IASI L1C data compression. Discussion embraces lossless, near-lossless and lossy compression. Several spectral transforms, essential to achieve improved coding performance due to the high spectral redundancy inherent to IASI products, are also discussed. Illustrative results are reported for a set of 96 IASI L1C orbits acquired over a full year (4 orbits per month for each IASI-A and IASI-B from July 2013 to June 2014) . Further, this survey provides organized data and facts to assist future research and the atmospheric scientific community

    3D Medical Image Lossless Compressor Using Deep Learning Approaches

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    The ever-increasing importance of accelerated information processing, communica-tion, and storing are major requirements within the big-data era revolution. With the extensive rise in data availability, handy information acquisition, and growing data rate, a critical challenge emerges in efficient handling. Even with advanced technical hardware developments and multiple Graphics Processing Units (GPUs) availability, this demand is still highly promoted to utilise these technologies effectively. Health-care systems are one of the domains yielding explosive data growth. Especially when considering their modern scanners abilities, which annually produce higher-resolution and more densely sampled medical images, with increasing requirements for massive storage capacity. The bottleneck in data transmission and storage would essentially be handled with an effective compression method. Since medical information is critical and imposes an influential role in diagnosis accuracy, it is strongly encouraged to guarantee exact reconstruction with no loss in quality, which is the main objective of any lossless compression algorithm. Given the revolutionary impact of Deep Learning (DL) methods in solving many tasks while achieving the state of the art results, includ-ing data compression, this opens tremendous opportunities for contributions. While considerable efforts have been made to address lossy performance using learning-based approaches, less attention was paid to address lossless compression. This PhD thesis investigates and proposes novel learning-based approaches for compressing 3D medical images losslessly.Firstly, we formulate the lossless compression task as a supervised sequential prediction problem, whereby a model learns a projection function to predict a target voxel given sequence of samples from its spatially surrounding voxels. Using such 3D local sampling information efficiently exploits spatial similarities and redundancies in a volumetric medical context by utilising such a prediction paradigm. The proposed NN-based data predictor is trained to minimise the differences with the original data values while the residual errors are encoded using arithmetic coding to allow lossless reconstruction.Following this, we explore the effectiveness of Recurrent Neural Networks (RNNs) as a 3D predictor for learning the mapping function from the spatial medical domain (16 bit-depths). We analyse Long Short-Term Memory (LSTM) models’ generalisabil-ity and robustness in capturing the 3D spatial dependencies of a voxel’s neighbourhood while utilising samples taken from various scanning settings. We evaluate our proposed MedZip models in compressing unseen Computerized Tomography (CT) and Magnetic Resonance Imaging (MRI) modalities losslessly, compared to other state-of-the-art lossless compression standards.This work investigates input configurations and sampling schemes for a many-to-one sequence prediction model, specifically for compressing 3D medical images (16 bit-depths) losslessly. The main objective is to determine the optimal practice for enabling the proposed LSTM model to achieve a high compression ratio and fast encoding-decoding performance. A solution for a non-deterministic environments problem was also proposed, allowing models to run in parallel form without much compression performance drop. Compared to well-known lossless codecs, experimental evaluations were carried out on datasets acquired by different hospitals, representing different body segments, and have distinct scanning modalities (i.e. CT and MRI).To conclude, we present a novel data-driven sampling scheme utilising weighted gradient scores for training LSTM prediction-based models. The objective is to determine whether some training samples are significantly more informative than others, specifically in medical domains where samples are available on a scale of billions. The effectiveness of models trained on the presented importance sampling scheme was evaluated compared to alternative strategies such as uniform, Gaussian, and sliced-based sampling

    Robust density modelling using the student's t-distribution for human action recognition

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    The extraction of human features from videos is often inaccurate and prone to outliers. Such outliers can severely affect density modelling when the Gaussian distribution is used as the model since it is highly sensitive to outliers. The Gaussian distribution is also often used as base component of graphical models for recognising human actions in the videos (hidden Markov model and others) and the presence of outliers can significantly affect the recognition accuracy. In contrast, the Student's t-distribution is more robust to outliers and can be exploited to improve the recognition rate in the presence of abnormal data. In this paper, we present an HMM which uses mixtures of t-distributions as observation probabilities and show how experiments over two well-known datasets (Weizmann, MuHAVi) reported a remarkable improvement in classification accuracy. © 2011 IEEE

    Light field image processing: an overview

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    Light field imaging has emerged as a technology allowing to capture richer visual information from our world. As opposed to traditional photography, which captures a 2D projection of the light in the scene integrating the angular domain, light fields collect radiance from rays in all directions, demultiplexing the angular information lost in conventional photography. On the one hand, this higher dimensional representation of visual data offers powerful capabilities for scene understanding, and substantially improves the performance of traditional computer vision problems such as depth sensing, post-capture refocusing, segmentation, video stabilization, material classification, etc. On the other hand, the high-dimensionality of light fields also brings up new challenges in terms of data capture, data compression, content editing, and display. Taking these two elements together, research in light field image processing has become increasingly popular in the computer vision, computer graphics, and signal processing communities. In this paper, we present a comprehensive overview and discussion of research in this field over the past 20 years. We focus on all aspects of light field image processing, including basic light field representation and theory, acquisition, super-resolution, depth estimation, compression, editing, processing algorithms for light field display, and computer vision applications of light field data

    Novi algoritam za kompresiju seizmičkih podataka velike amplitudske rezolucije

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    Renewable sources cannot meet energy demand of a growing global market. Therefore, it is expected that oil & gas will remain a substantial sources of energy in a coming years. To find a new oil & gas deposits that would satisfy growing global energy demands, significant efforts are constantly involved in finding ways to increase efficiency of a seismic surveys. It is commonly considered that, in an initial phase of exploration and production of a new fields, high-resolution and high-quality images of the subsurface are of the great importance. As one part in the seismic data processing chain, efficient managing and delivering of a large data sets, that are vastly produced by the industry during seismic surveys, becomes extremely important in order to facilitate further seismic data processing and interpretation. In this respect, efficiency to a large extent relies on the efficiency of the compression scheme, which is often required to enable faster transfer and access to data, as well as efficient data storage. Motivated by the superior performance of High Efficiency Video Coding (HEVC), and driven by the rapid growth in data volume produced by seismic surveys, this work explores a 32 bits per pixel (b/p) extension of the HEVC codec for compression of seismic data. It is proposed to reassemble seismic slices in a format that corresponds to video signal and benefit from the coding gain achieved by HEVC inter mode, besides the possible advantages of the (still image) HEVC intra mode. To this end, this work modifies almost all components of the original HEVC codec to cater for high bit-depth coding of seismic data: Lagrange multiplier used in optimization of the coding parameters has been adapted to the new data statistics, core transform and quantization have been reimplemented to handle the increased bit-depth range, and modified adaptive binary arithmetic coder has been employed for efficient entropy coding. In addition, optimized block selection, reduced intra prediction modes, and flexible motion estimation are tested to adapt to the structure of seismic data. Even though the new codec after implementation of the proposed modifications goes beyond the standardized HEVC, it still maintains a generic HEVC structure, and it is developed under the general HEVC framework. There is no similar work in the field of the seismic data compression that uses the HEVC as a base codec setting. Thus, a specific codec design has been tailored which, when compared to the JPEG-XR and commercial wavelet-based codec, significantly improves the peak-signal-tonoise- ratio (PSNR) vs. compression ratio performance for 32 b/p seismic data. Depending on a proposed configurations, PSNR gain goes from 3.39 dB up to 9.48 dB. Also, relying on the specific characteristics of seismic data, an optimized encoder is proposed in this work. It reduces encoding time by 67.17% for All-I configuration on trace image dataset, and 67.39% for All-I, 97.96% for P2-configuration and 98.64% for B-configuration on 3D wavefield dataset, with negligible coding performance losses. As a side contribution of this work, HEVC is analyzed within all of its functional units, so that the presented work itself can serve as a specific overview of methods incorporated into the standard

    Multi-frame reconstruction using super-resolution, inpainting, segmentation and codecs

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    In this thesis, different aspects of video and light field reconstruction are considered such as super-resolution, inpainting, segmentation and codecs. For this purpose, each of these strategies are analyzed based on a specific goal and a specific database. Accordingly, databases which are relevant to film industry, sport videos, light fields and hyperspectral videos are used for the sake of improvement. This thesis is constructed around six related manuscripts, in which several approaches are proposed for multi-frame reconstruction. Initially, a novel multi-frame reconstruction strategy is proposed for lightfield super-resolution in which graph-based regularization is applied along with edge preserving filtering for improving the spatio-angular quality of lightfield. Second, a novel video reconstruction is proposed which is built based on compressive sensing (CS), Gaussian mixture models (GMM) and sparse 3D transform-domain block matching. The motivation of the proposed technique is the improvement in visual quality performance of the video frames and decreasing the reconstruction error in comparison with the former video reconstruction methods. In the next approach, student-t mixture models and edge preserving filtering are applied for the purpose of video super-resolution. Student-t mixture model has a heavy tail which makes it robust and suitable as a video frame patch prior and rich in terms of log likelihood for information retrieval. In another approach, a hyperspectral video database is considered, and a Bayesian dictionary learning process is used for hyperspectral video super-resolution. To that end, Beta process is used in Bayesian dictionary learning and a sparse coding is generated regarding the hyperspectral video super-resolution. The spatial super-resolution is followed by a spectral video restoration strategy, and the whole process leveraged two different dictionary learnings, in which the first one is trained for spatial super-resolution and the second one is trained for the spectral restoration. Furthermore, in another approach, a novel framework is proposed for replacing advertisement contents in soccer videos in an automatic way by using deep learning strategies. For this purpose, a UNET architecture is applied (an image segmentation convolutional neural network technique) for content segmentation and detection. Subsequently, after reconstructing the segmented content in the video frames (considering the apparent loss in detection), the unwanted content is replaced by new one using a homography mapping procedure. In addition, in another research work, a novel video compression framework is presented using autoencoder networks that encode and decode videos by using less chroma information than luma information. For this purpose, instead of converting Y'CbCr 4:2:2/4:2:0 videos to and from RGB 4:4:4, the video is kept in Y'CbCr 4:2:2/4:2:0 and merged the luma and chroma channels after the luma is downsampled to match the chroma size. An inverse function is performed for the decoder. The performance of these models is evaluated by using CPSNR, MS-SSIM, and VMAF metrics. The experiments reveal that, as compared to video compression involving conversion to and from RGB 4:4:4, the proposed method increases the video quality by about 5.5% for Y'CbCr 4:2:2 and 8.3% for Y'CbCr 4:2:0 while reducing the amount of computation by nearly 37% for Y'CbCr 4:2:2 and 40% for Y'CbCr 4:2:0. The thread that ties these approaches together is reconstruction of the video and light field frames based on different aspects of problems such as having loss of information, blur in the frames, existing noise after reconstruction, existing unpleasant content, excessive size of information and high computational overhead. In three of the proposed approaches, we have used Plug-and-Play ADMM model for the first time regarding reconstruction of videos and light fields in order to address both information retrieval in the frames and tackling noise/blur at the same time. In two of the proposed models, we applied sparse dictionary learning to reduce the data dimension and demonstrate them as an efficient linear combination of basis frame patches. Two of the proposed approaches are developed in collaboration with industry, in which deep learning frameworks are used to handle large set of features and to learn high-level features from the data

    Advances in Image Processing, Analysis and Recognition Technology

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    For many decades, researchers have been trying to make computers’ analysis of images as effective as the system of human vision is. For this purpose, many algorithms and systems have previously been created. The whole process covers various stages, including image processing, representation and recognition. The results of this work can be applied to many computer-assisted areas of everyday life. They improve particular activities and provide handy tools, which are sometimes only for entertainment, but quite often, they significantly increase our safety. In fact, the practical implementation of image processing algorithms is particularly wide. Moreover, the rapid growth of computational complexity and computer efficiency has allowed for the development of more sophisticated and effective algorithms and tools. Although significant progress has been made so far, many issues still remain, resulting in the need for the development of novel approaches

    Electronic Imaging & the Visual Arts. EVA 2018 Florence

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    The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Sciences and Culture Developments and Applications; New Technical Developments & Applications; Museums - Virtual Galleries and Related Initiatives; Art and Humanities Ecosystem & Applications; Access to the Culture Information. Two Workshops regard: Innovation and Enterprise; the Cloud Systems connected to the Culture (eCulture Cloud) in the Smart Cities context. The more recent results of the Researches at national and international are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities
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