8,049 research outputs found

    Multiple-sensor integration for efficient reverse engineering of geometry

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    This paper describes a multi-sensor measuring system for reverse engineering applications. A sphere-plate artefact is developed for data unification of the hybrid system. With the coordinate data acquired using the optical system, intelligent feature recognition and segmentation algorithms can be applied to extract the global surface information of the object. The coordinate measuring machine (CMM) is used to re-measure the geometric features with a small amount of sampling points and the obtained information can be subsequently used to compensate the point data patches which are measured by optical system. Then the optimized point data can be exploited for accurate reverse engineering of CAD model. The limitations of each measurement system are compensated by the other. Experimental results validate the accuracy and effectiveness of this data optimization approach

    DeepContext: Context-Encoding Neural Pathways for 3D Holistic Scene Understanding

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    While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue for scene understanding - yet very little research has been done on integrating context information with deep models. This paper presents an approach to embed 3D context into the topology of a neural network trained to perform holistic scene understanding. Given a depth image depicting a 3D scene, our network aligns the observed scene with a predefined 3D scene template, and then reasons about the existence and location of each object within the scene template. In doing so, our model recognizes multiple objects in a single forward pass of a 3D convolutional neural network, capturing both global scene and local object information simultaneously. To create training data for this 3D network, we generate partly hallucinated depth images which are rendered by replacing real objects with a repository of CAD models of the same object category. Extensive experiments demonstrate the effectiveness of our algorithm compared to the state-of-the-arts. Source code and data are available at http://deepcontext.cs.princeton.edu.Comment: Accepted by ICCV201

    Parallel Hierarchical Affinity Propagation with MapReduce

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    The accelerated evolution and explosion of the Internet and social media is generating voluminous quantities of data (on zettabyte scales). Paramount amongst the desires to manipulate and extract actionable intelligence from vast big data volumes is the need for scalable, performance-conscious analytics algorithms. To directly address this need, we propose a novel MapReduce implementation of the exemplar-based clustering algorithm known as Affinity Propagation. Our parallelization strategy extends to the multilevel Hierarchical Affinity Propagation algorithm and enables tiered aggregation of unstructured data with minimal free parameters, in principle requiring only a similarity measure between data points. We detail the linear run-time complexity of our approach, overcoming the limiting quadratic complexity of the original algorithm. Experimental validation of our clustering methodology on a variety of synthetic and real data sets (e.g. images and point data) demonstrates our competitiveness against other state-of-the-art MapReduce clustering techniques

    Automatic Objects Removal for Scene Completion

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    With the explosive growth of web-based cameras and mobile devices, billions of photographs are uploaded to the internet. We can trivially collect a huge number of photo streams for various goals, such as 3D scene reconstruction and other big data applications. However, this is not an easy task due to the fact the retrieved photos are neither aligned nor calibrated. Furthermore, with the occlusion of unexpected foreground objects like people, vehicles, it is even more challenging to find feature correspondences and reconstruct realistic scenes. In this paper, we propose a structure based image completion algorithm for object removal that produces visually plausible content with consistent structure and scene texture. We use an edge matching technique to infer the potential structure of the unknown region. Driven by the estimated structure, texture synthesis is performed automatically along the estimated curves. We evaluate the proposed method on different types of images: from highly structured indoor environment to the natural scenes. Our experimental results demonstrate satisfactory performance that can be potentially used for subsequent big data processing: 3D scene reconstruction and location recognition.Comment: 6 pages, IEEE International Conference on Computer Communications (INFOCOM 14), Workshop on Security and Privacy in Big Data, Toronto, Canada, 201
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