273 research outputs found

    Keep Rollin' - Whole-Body Motion Control and Planning for Wheeled Quadrupedal Robots

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    We show dynamic locomotion strategies for wheeled quadrupedal robots, which combine the advantages of both walking and driving. The developed optimization framework tightly integrates the additional degrees of freedom introduced by the wheels. Our approach relies on a zero-moment point based motion optimization which continuously updates reference trajectories. The reference motions are tracked by a hierarchical whole-body controller which computes optimal generalized accelerations and contact forces by solving a sequence of prioritized tasks including the nonholonomic rolling constraints. Our approach has been tested on ANYmal, a quadrupedal robot that is fully torque-controlled including the non-steerable wheels attached to its legs. We conducted experiments on flat and inclined terrains as well as over steps, whereby we show that integrating the wheels into the motion control and planning framework results in intuitive motion trajectories, which enable more robust and dynamic locomotion compared to other wheeled-legged robots. Moreover, with a speed of 4 m/s and a reduction of the cost of transport by 83 % we prove the superiority of wheeled-legged robots compared to their legged counterparts.Comment: IEEE Robotics and Automation Letter

    RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Control

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    We present a unified model-based and data-driven approach for quadrupedal planning and control to achieve dynamic locomotion over uneven terrain. We utilize on-board proprioceptive and exteroceptive feedback to map sensory information and desired base velocity commands into footstep plans using a reinforcement learning (RL) policy trained in simulation over a wide range of procedurally generated terrains. When ran online, the system tracks the generated footstep plans using a model-based controller. We evaluate the robustness of our method over a wide variety of complex terrains. It exhibits behaviors which prioritize stability over aggressive locomotion. Additionally, we introduce two ancillary RL policies for corrective whole-body motion tracking and recovery control. These policies account for changes in physical parameters and external perturbations. We train and evaluate our framework on a complex quadrupedal system, ANYmal version B, and demonstrate transferability to a larger and heavier robot, ANYmal C, without requiring retraining.Comment: 19 pages, 15 figures, 6 tables, 1 algorithm, submitted to T-RO; under revie

    Whole-Body MPC and Online Gait Sequence Generation for Wheeled-Legged Robots

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    Our paper proposes a model predictive controller as a single-task formulation that simultaneously optimizes wheel and torso motions. This online joint velocity and ground reaction force optimization integrates a kinodynamic model of a wheeled quadrupedal robot. It defines the single rigid body dynamics along with the robot's kinematics while treating the wheels as moving ground contacts. With this approach, we can accurately capture the robot's rolling constraint and dynamics, enabling automatic discovery of hybrid maneuvers without needless motion heuristics. The formulation's generality through the simultaneous optimization over the robot's whole-body variables allows for a single set of parameters and makes online gait sequence adaptation possible. Aperiodic gait sequences are automatically found through kinematic leg utilities without the need for predefined contact and lift-off timings, reducing the cost of transport by up to 85%. Our experiments demonstrate dynamic motions on a quadrupedal robot with non-steerable wheels in challenging indoor and outdoor environments. The paper's findings contribute to evaluating a decomposed, i.e., sequential optimization of wheel and torso motion, and single-task motion planner with a novel quantity, the prediction error, which describes how well a receding horizon planner can predict the robot's future state. To this end, we report an improvement of up to 71% using our proposed single-task approach, making fast locomotion feasible and revealing wheeled-legged robots' full potential.Comment: 8 pages, 6 figures, 1 table, 52 references, 9 equation

    Hierarchical Experience-informed Navigation for Multi-modal Quadrupedal Rebar Grid Traversal

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    This study focuses on a layered, experience-based, multi-modal contact planning framework for agile quadrupedal locomotion over a constrained rebar environment. To this end, our hierarchical planner incorporates locomotion-specific modules into the high-level contact sequence planner and solves kinodynamically-aware trajectory optimization as the low-level motion planner. Through quantitative analysis of the experience accumulation process and experimental validation of the kinodynamic feasibility of the generated locomotion trajectories, we demonstrate that the experience planning heuristic offers an effective way of providing candidate footholds for a legged contact planner. Additionally, we introduce a guiding torso path heuristic at the global planning level to enhance the navigation success rate in the presence of environmental obstacles. Our results indicate that the torso-path guided experience accumulation requires significantly fewer offline trials to successfully reach the goal compared to regular experience accumulation. Finally, our planning framework is validated in both dynamics simulations and real hardware implementations on a quadrupedal robot provided by Skymul Inc

    Quadrupedal Footstep Planning using Learned Motion Models of a Black-Box Controller

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    Legged robots are increasingly entering new domains and applications, including search and rescue, inspection, and logistics. However, for such systems to be valuable in real-world scenarios, they must be able to autonomously and robustly navigate irregular terrains. In many cases, robots that are sold on the market do not provide such abilities, being able to perform only blind locomotion. Furthermore, their controller cannot be easily modified by the end-user, requiring a new and time-consuming control synthesis. In this work, we present a fast local motion planning pipeline that extends the capabilities of a black-box walking controller that is only able to track high-level reference velocities. More precisely, we learn a set of motion models for such a controller that maps high-level velocity commands to Center of Mass (CoM) and footstep motions. We then integrate these models with a variant of the A star algorithm to plan the CoM trajectory, footstep sequences, and corresponding high-level velocity commands based on visual information, allowing the quadruped to safely traverse irregular terrains at demand

    When and Where to Step: Terrain-Aware Real-Time Footstep Location and Timing Optimization for Bipedal Robots

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    Online footstep planning is essential for bipedal walking robots, allowing them to walk in the presence of disturbances and sensory noise. Most of the literature on the topic has focused on optimizing the footstep placement while keeping the step timing constant. In this work, we introduce a footstep planner capable of optimizing footstep placement and step time online. The proposed planner, consisting of an Interior Point Optimizer (IPOPT) and an optimizer based on Augmented Lagrangian (AL) method with analytical gradient descent, solves the full dynamics of the Linear Inverted Pendulum (LIP) model in real time to optimize for footstep location as well as step timing at the rate of 200~Hz. We show that such asynchronous real-time optimization with the AL method (ARTO-AL) provides the required robustness and speed for successful online footstep planning. Furthermore, ARTO-AL can be extended to plan footsteps in 3D, allowing terrain-aware footstep planning on uneven terrains. Compared to an algorithm with no footstep time adaptation, our proposed ARTO-AL demonstrates increased stability in simulated walking experiments as it can resist pushes on flat ground and on a 10∘10^{\circ} ramp up to 120 N and 100 N respectively. For the video, see https://youtu.be/ABdnvPqCUu4. For code, see https://github.com/WangKeAlchemist/ARTO-AL/tree/master.Comment: 32 pages, 15 figures. Submitted to Robotics and Autonomous System

    Reactive Stepping for Humanoid Robots using Reinforcement Learning: Application to Standing Push Recovery on the Exoskeleton Atalante

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    State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly transfer to real hardware. Either it is unsuccessful in practice because the physics is over-simplified and hardware limitations are ignored, or regularity is not guaranteed, and unexpected hazardous motions can occur. This paper presents a reinforcement learning framework capable of learning robust standing push recovery for bipedal robots that smoothly transfer to reality, providing only instantaneous proprioceptive observations. By combining original termination conditions and policy smoothness conditioning, we achieve stable learning, sim-to-real transfer and safety using a policy without memory nor explicit history. Reward engineering is then used to give insights into how to keep balance. We demonstrate its performance in reality on the lower-limb medical exoskeleton Atalante

    Optimization-Based Control for Dynamic Legged Robots

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    In a world designed for legs, quadrupeds, bipeds, and humanoids have the opportunity to impact emerging robotics applications from logistics, to agriculture, to home assistance. The goal of this survey is to cover the recent progress toward these applications that has been driven by model-based optimization for the real-time generation and control of movement. The majority of the research community has converged on the idea of generating locomotion control laws by solving an optimal control problem (OCP) in either a model-based or data-driven manner. However, solving the most general of these problems online remains intractable due to complexities from intermittent unidirectional contacts with the environment, and from the many degrees of freedom of legged robots. This survey covers methods that have been pursued to make these OCPs computationally tractable, with specific focus on how environmental contacts are treated, how the model can be simplified, and how these choices affect the numerical solution methods employed. The survey focuses on model-based optimization, covering its recent use in a stand alone fashion, and suggesting avenues for combination with learning-based formulations to further accelerate progress in this growing field.Comment: submitted for initial review; comments welcom
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