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Analysis of Hand Segmentation in the Wild
A large number of works in egocentric vision have concentrated on action and
object recognition. Detection and segmentation of hands in first-person videos,
however, has less been explored. For many applications in this domain, it is
necessary to accurately segment not only hands of the camera wearer but also
the hands of others with whom he is interacting. Here, we take an in-depth look
at the hand segmentation problem. In the quest for robust hand segmentation
methods, we evaluated the performance of the state of the art semantic
segmentation methods, off the shelf and fine-tuned, on existing datasets. We
fine-tune RefineNet, a leading semantic segmentation method, for hand
segmentation and find that it does much better than the best contenders.
Existing hand segmentation datasets are collected in the laboratory settings.
To overcome this limitation, we contribute by collecting two new datasets: a)
EgoYouTubeHands including egocentric videos containing hands in the wild, and
b) HandOverFace to analyze the performance of our models in presence of similar
appearance occlusions. We further explore whether conditional random fields can
help refine generated hand segmentations. To demonstrate the benefit of
accurate hand maps, we train a CNN for hand-based activity recognition and
achieve higher accuracy when a CNN was trained using hand maps produced by the
fine-tuned RefineNet. Finally, we annotate a subset of the EgoHands dataset for
fine-grained action recognition and show that an accuracy of 58.6% can be
achieved by just looking at a single hand pose which is much better than the
chance level (12.5%).Comment: Accepted at CVPR 201
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