1,435,816 research outputs found
Modelling human-computer interaction
Human-computer interaction (HCI) can effectively be understood as a continuous process
of cyclic interaction between the user and the environment. The action the user takes leads
to changes to the system or the environment. These are evaluated by the user, and then this
evaluation results in changes to goals, and then the user takes another action based on the
changes to goals. In order to effectively describe the continuous process of cyclic
interaction, a notation that a user interface designer could reason about the interactivity is
needed. This paper claims that a cyclic notation is able to account for the intimate
connection between goal, action and the environment, allowing a user interface designer to
make explicit what a process achieves, as well as what triggers that process. It is thus
possible for designers to build interactive versions of the designs so as to assess the
assumptions made or being made regarding the interaction between the user and the system
Human-computer interaction : Guidelines for web animation
Human-computer interaction in the large is an interdisciplinary area which attracts researchers, educators, and practioners from many differenf fields. Human-computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. This paper is related to the human side of human-computer interaction and focuses on animations. The growing use of animation in Web pages testifies to the increasing ease with which such multimedia features can be created. This trend shows a commitment to animation that is often unmatched by the skill of the implementers. The paper presents a set of guidelines and tips to help designers prepare better and more effective Web sites. These guidelines are drawn from an extensive literature survey
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