128 research outputs found

    Autonomous 3D Exploration of Large Structures Using an UAV Equipped with a 2D LIDAR

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    This paper addressed the challenge of exploring large, unknown, and unstructured industrial environments with an unmanned aerial vehicle (UAV). The resulting system combined well-known components and techniques with a new manoeuvre to use a low-cost 2D laser to measure a 3D structure. Our approach combined frontier-based exploration, the Lazy Theta* path planner, and a flyby sampling manoeuvre to create a 3D map of large scenarios. One of the novelties of our system is that all the algorithms relied on the multi-resolution of the octomap for the world representation. We used a Hardware-in-the-Loop (HitL) simulation environment to collect accurate measurements of the capability of the open-source system to run online and on-board the UAV in real-time. Our approach is compared to different reference heuristics under this simulation environment showing better performance in regards to the amount of explored space. With the proposed approach, the UAV is able to explore 93% of the search space under 30 min, generating a path without repetition that adjusts to the occupied space covering indoor locations, irregular structures, and suspended obstaclesUnión Europea Marie Sklodowska-Curie 64215Unión Europea MULTIDRONE (H2020-ICT-731667)Uniión Europea HYFLIERS (H2020-ICT-779411

    Autonomous Reality Modelling for Cultural Heritage Sites employing cooperative quadrupedal robots and unmanned aerial vehicles

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    Nowadays, the use of advanced sensors, such as terrestrial 3D laser scanners, mobile LiDARs and Unmanned Aerial Vehicles (UAV) photogrammetric imaging, has become the prevalent practice for 3D Reality Modeling and digitization of large-scale monuments of Cultural Heritage (CH). In practice, this process is heavily related to the expertise of the surveying team, handling the laborious planning and time-consuming execution of the 3D mapping process that is tailored to the specific requirements and constraints of each site. To minimize human intervention, this paper introduces a novel methodology for autonomous 3D Reality Modeling for CH monuments by employing au-tonomous biomimetic quadrupedal robotic agents and UAVs equipped with the appropriate sensors. These autonomous robotic agents carry out the 3D RM process in a systematic and repeatable ap-proach. The outcomes of this automated process may find applications in digital twin platforms, facilitating secure monitoring and management of cultural heritage sites and spaces, in both indoor and outdoor environments

    Sampling-based Motion Planning for Active Multirotor System Identification

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    This paper reports on an algorithm for planning trajectories that allow a multirotor micro aerial vehicle (MAV) to quickly identify a set of unknown parameters. In many problems like self calibration or model parameter identification some states are only observable under a specific motion. These motions are often hard to find, especially for inexperienced users. Therefore, we consider system model identification in an active setting, where the vehicle autonomously decides what actions to take in order to quickly identify the model. Our algorithm approximates the belief dynamics of the system around a candidate trajectory using an extended Kalman filter (EKF). It uses sampling-based motion planning to explore the space of possible beliefs and find a maximally informative trajectory within a user-defined budget. We validate our method in simulation and on a real system showing the feasibility and repeatability of the proposed approach. Our planner creates trajectories which reduce model parameter convergence time and uncertainty by a factor of four.Comment: Published at ICRA 2017. Video available at https://www.youtube.com/watch?v=xtqrWbgep5

    Heuristic-based Incremental Probabilistic Roadmap for Efficient UAV Exploration in Dynamic Environments

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    Autonomous exploration in dynamic environments necessitates a planner that can proactively respond to changes and make efficient and safe decisions for robots. Although plenty of sampling-based works have shown success in exploring static environments, their inherent sampling randomness and limited utilization of previous samples often result in sub-optimal exploration efficiency. Additionally, most of these methods struggle with efficient replanning and collision avoidance in dynamic settings. To overcome these limitations, we propose the Heuristic-based Incremental Probabilistic Roadmap Exploration (HIRE) planner for UAVs exploring dynamic environments. The proposed planner adopts an incremental sampling strategy based on the probabilistic roadmap constructed by heuristic sampling toward the unexplored region next to the free space, defined as the heuristic frontier regions. The heuristic frontier regions are detected by applying a lightweight vision-based method to the different levels of the occupancy map. Moreover, our dynamic module ensures that the planner dynamically updates roadmap information based on the environment changes and avoids dynamic obstacles. Simulation and physical experiments prove that our planner can efficiently and safely explore dynamic environments

    Exploration with Global Consistency Using Real-Time Re-integration and Active Loop Closure

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    Despite recent progress of robotic exploration, most methods assume that drift-free localization is available, which is problematic in reality and causes severe distortion of the reconstructed map. In this work, we present a systematic exploration mapping and planning framework that deals with drifted localization, allowing efficient and globally consistent reconstruction. A real-time re-integration-based mapping approach along with a frame pruning mechanism is proposed, which rectifies map distortion effectively when drifted localization is corrected upon detecting loop-closure. Besides, an exploration planning method considering historical viewpoints is presented to enable active loop closing, which promotes a higher opportunity to correct localization errors and further improves the mapping quality. We evaluate both the mapping and planning methods as well as the entire system comprehensively in simulation and real-world experiments, showing their effectiveness in practice. The implementation of the proposed method will be made open-source for the benefit of the robotics community
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