3 research outputs found

    Field Coupling-Based Image Filter for Sand Painting Stylization

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    Signal processing with Fourier analysis, novel algorithms and applications

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    Fourier analysis is the study of the way general functions may be represented or approximated by sums of simpler trigonometric functions, also analogously known as sinusoidal modeling. The original idea of Fourier had a profound impact on mathematical analysis, physics and engineering because it diagonalizes time-invariant convolution operators. In the past signal processing was a topic that stayed almost exclusively in electrical engineering, where only the experts could cancel noise, compress and reconstruct signals. Nowadays it is almost ubiquitous, as everyone now deals with modern digital signals. Medical imaging, wireless communications and power systems of the future will experience more data processing conditions and wider range of applications requirements than the systems of today. Such systems will require more powerful, efficient and flexible signal processing algorithms that are well designed to handle such needs. No matter how advanced our hardware technology becomes we will still need intelligent and efficient algorithms to address the growing demands in signal processing. In this thesis, we investigate novel techniques to solve a suite of four fundamental problems in signal processing that have a wide range of applications. The relevant equations, literature of signal processing applications, analysis and final numerical algorithms/methods to solve them using Fourier analysis are discussed for different applications in the electrical engineering/computer science. The first four chapters cover the following topics of central importance in the field of signal processing: • Fast Phasor Estimation using Adaptive Signal Processing (Chapter 2) • Frequency Estimation from Nonuniform Samples (Chapter 3) • 2D Polar and 3D Spherical Polar Nonuniform Discrete Fourier Transform (Chapter 4) • Robust 3D registration using Spherical Polar Discrete Fourier Transform and Spherical Harmonics (Chapter 5) Even though each of these four methods discussed may seem completely disparate, the underlying motivation for more efficient processing by exploiting the Fourier domain signal structure remains the same. The main contribution of this thesis is the innovation in the analysis, synthesis, discretization of certain well known problems like phasor estimation, frequency estimation, computations of a particular non-uniform Fourier transform and signal registration on the transformed domain. We conduct propositions and evaluations of certain applications relevant algorithms such as, frequency estimation algorithm using non-uniform sampling, polar and spherical polar Fourier transform. The techniques proposed are also useful in the field of computer vision and medical imaging. From a practical perspective, the proposed algorithms are shown to improve the existing solutions in the respective fields where they are applied/evaluated. The formulation and final proposition is shown to have a variety of benefits. Future work with potentials in medical imaging, directional wavelets, volume rendering, video/3D object classifications, high dimensional registration are also discussed in the final chapter. Finally, in the spirit of reproducible research we release the implementation of these algorithms to the public using Github

    High Performance GPU-Based Fourier Volume Rendering

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    Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its O(N2log⁡N) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are O(N3) computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like X-ray radiographs. Due to the rapid evolution of its underlying architecture, the graphics processing unit (GPU) became an attractive competent platform that can deliver giant computational raw power compared to the central processing unit (CPU) on a per-dollar-basis. The introduction of the compute unified device architecture (CUDA) technology enables embarrassingly-parallel algorithms to run efficiently on CUDA-capable GPU architectures. In this work, a high performance GPU-accelerated implementation of the FVR pipeline on CUDA-enabled GPUs is presented. This proposed implementation can achieve a speed-up of 117x compared to a single-threaded hybrid implementation that uses the CPU and GPU together by taking advantage of executing the rendering pipeline entirely on recent GPU architectures
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