3 research outputs found

    A computationally efficient Branch-and-Bound algorithm for the permutation flow-shop scheduling problem

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    International audienceIn this work we propose an efficient branch-and-bound (B&B) algorithm for the permutation flow-shop problem (PFSP) with makespan objective. We present a new node decomposition scheme that combines dynamic branching and lower bound refinement strategies in a computationally efficient way. To alleviate the computational burden of the two-machine bound used in the refinement stage, we propose an online learning-inspired mechanism to predict promising couples of bottleneck machines. The algorithm offers multiple choices for branching and bounding operators and can explore the search tree either sequentially or in parallel on multi-core CPUs. In order to empirically determine the most efficient combination of these components, a series of computational experiments with 600 benchmark instances is performed. A main insight is that the problem size, aswell as interactions between branching and bounding operators substantially modify the trade-off between the computational requirements of a lower bound and the achieved tree size reduction. Moreover, we demonstrate that parallel tree search is a key ingredient for the resolution of largeproblem instances, as strong super-linear speedups can be observed. An overall evaluation using two well-known benchmarks indicates that the proposed approach is superior to previously published B&B algorithms. For the first benchmark we report the exact resolution – within less than20 minutes – of two instances defined by 500 jobs and 20 machines that remained open for more than 25 years, and for the second a total of 89 improved best-known upper bounds, including proofs of optimality for 74 of them

    Hierarchical branch and bound algorithm for computational Grids

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    International audienceBranch and Bound (B&B) algorithms are efficiently used for exact resolution of combinatorial optimization problems (COPs). They are easy to parallelize using the Master/Worker paradigm (MW) but limited in scalability when solving large instances of COPs on large scale environments such as computational grids. Indeed, the master process rapidly becomes a bottleneck. In this paper, we propose a new approach H-B&B for parallel B&B based on a hierarchical MW paradigm in order to deal with the scalability issue of the traditional MW-based B&B. The hierarchy is built dynamically and evolves over time according to the dynamic acquisition of computing nodes. The inner nodes of the hierarchy (masters) perform branching operations to generate sub-trees and the leaves (workers) perform a complete exploration of these sub-trees. Therefore, in addition to the parallel exploration of sub-trees, a parallel branching is adopted. H-B&B is applied to the Flow-Shop scheduling problem. Unlike most existing grid-based B&B algorithms, H-B&B has been experimented on a real computational grid (Grid’5000). The results demonstrate the scalability and efficiency of H-B&B
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