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    Hierarchical Belief Propagation To Reduce Search Space Using CUDA for Stereo and Motion Estimation

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    2. Overview of Belief Propagation This paper describes a hierarchical belief propagation implementation in which a ’rough ’ disparity map calculation or motion estimation in higher levels is used to limit the search space and enable the calculation of the desired disparity map/set of motion vectors using a smaller search space than traditional belief propagation. We implement our algorithm on the GPU using the CUDA architecture and explore a number of implementation details with promising results; it is clear that the storage requirements of belief propagation can be significantly reduced using our method without too large of a sacrifice in the accuracy of the results. In addition, we take advantage of the interpolation capabilities built into the GPU in order to retrieve the computed disparities/motion vectors at sub-pixel accuracy without making any change in implementation. 1
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