66,142 research outputs found

    Steganographer Identification

    Full text link
    Conventional steganalysis detects the presence of steganography within single objects. In the real-world, we may face a complex scenario that one or some of multiple users called actors are guilty of using steganography, which is typically defined as the Steganographer Identification Problem (SIP). One might use the conventional steganalysis algorithms to separate stego objects from cover objects and then identify the guilty actors. However, the guilty actors may be lost due to a number of false alarms. To deal with the SIP, most of the state-of-the-arts use unsupervised learning based approaches. In their solutions, each actor holds multiple digital objects, from which a set of feature vectors can be extracted. The well-defined distances between these feature sets are determined to measure the similarity between the corresponding actors. By applying clustering or outlier detection, the most suspicious actor(s) will be judged as the steganographer(s). Though the SIP needs further study, the existing works have good ability to identify the steganographer(s) when non-adaptive steganographic embedding was applied. In this chapter, we will present foundational concepts and review advanced methodologies in SIP. This chapter is self-contained and intended as a tutorial introducing the SIP in the context of media steganography.Comment: A tutorial with 30 page

    Driving with Style: Inverse Reinforcement Learning in General-Purpose Planning for Automated Driving

    Full text link
    Behavior and motion planning play an important role in automated driving. Traditionally, behavior planners instruct local motion planners with predefined behaviors. Due to the high scene complexity in urban environments, unpredictable situations may occur in which behavior planners fail to match predefined behavior templates. Recently, general-purpose planners have been introduced, combining behavior and local motion planning. These general-purpose planners allow behavior-aware motion planning given a single reward function. However, two challenges arise: First, this function has to map a complex feature space into rewards. Second, the reward function has to be manually tuned by an expert. Manually tuning this reward function becomes a tedious task. In this paper, we propose an approach that relies on human driving demonstrations to automatically tune reward functions. This study offers important insights into the driving style optimization of general-purpose planners with maximum entropy inverse reinforcement learning. We evaluate our approach based on the expected value difference between learned and demonstrated policies. Furthermore, we compare the similarity of human driven trajectories with optimal policies of our planner under learned and expert-tuned reward functions. Our experiments show that we are able to learn reward functions exceeding the level of manual expert tuning without prior domain knowledge.Comment: Appeared at IROS 2019. Accepted version. Added/updated footnote, minor correction in preliminarie
    corecore