13,638 research outputs found

    Crossing Generative Adversarial Networks for Cross-View Person Re-identification

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    Person re-identification (\textit{re-id}) refers to matching pedestrians across disjoint yet non-overlapping camera views. The most effective way to match these pedestrians undertaking significant visual variations is to seek reliably invariant features that can describe the person of interest faithfully. Most of existing methods are presented in a supervised manner to produce discriminative features by relying on labeled paired images in correspondence. However, annotating pair-wise images is prohibitively expensive in labors, and thus not practical in large-scale networked cameras. Moreover, seeking comparable representations across camera views demands a flexible model to address the complex distributions of images. In this work, we study the co-occurrence statistic patterns between pairs of images, and propose to crossing Generative Adversarial Network (Cross-GAN) for learning a joint distribution for cross-image representations in a unsupervised manner. Given a pair of person images, the proposed model consists of the variational auto-encoder to encode the pair into respective latent variables, a proposed cross-view alignment to reduce the view disparity, and an adversarial layer to seek the joint distribution of latent representations. The learned latent representations are well-aligned to reflect the co-occurrence patterns of paired images. We empirically evaluate the proposed model against challenging datasets, and our results show the importance of joint invariant features in improving matching rates of person re-id with comparison to semi/unsupervised state-of-the-arts.Comment: 12 pages. arXiv admin note: text overlap with arXiv:1702.03431 by other author

    LATTE: Application Oriented Social Network Embedding

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    In recent years, many research works propose to embed the network structured data into a low-dimensional feature space, where each node is represented as a feature vector. However, due to the detachment of embedding process with external tasks, the learned embedding results by most existing embedding models can be ineffective for application tasks with specific objectives, e.g., community detection or information diffusion. In this paper, we propose study the application oriented heterogeneous social network embedding problem. Significantly different from the existing works, besides the network structure preservation, the problem should also incorporate the objectives of external applications in the objective function. To resolve the problem, in this paper, we propose a novel network embedding framework, namely the "appLicAtion orienTed neTwork Embedding" (Latte) model. In Latte, the heterogeneous network structure can be applied to compute the node "diffusive proximity" scores, which capture both local and global network structures. Based on these computed scores, Latte learns the network representation feature vectors by extending the autoencoder model model to the heterogeneous network scenario, which can also effectively unite the objectives of network embedding and external application tasks. Extensive experiments have been done on real-world heterogeneous social network datasets, and the experimental results have demonstrated the outstanding performance of Latte in learning the representation vectors for specific application tasks.Comment: 11 Pages, 12 Figures, 1 Tabl

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure
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