25,948 research outputs found

    Target-Tailored Source-Transformation for Scene Graph Generation

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    Scene graph generation aims to provide a semantic and structural description of an image, denoting the objects (with nodes) and their relationships (with edges). The best performing works to date are based on exploiting the context surrounding objects or relations,e.g., by passing information among objects. In these approaches, to transform the representation of source objects is a critical process for extracting information for the use by target objects. In this work, we argue that a source object should give what tar-get object needs and give different objects different information rather than contributing common information to all targets. To achieve this goal, we propose a Target-TailoredSource-Transformation (TTST) method to efficiently propagate information among object proposals and relations. Particularly, for a source object proposal which will contribute information to other target objects, we transform the source object feature to the target object feature domain by simultaneously taking both the source and target into account. We further explore more powerful representations by integrating language prior with the visual context in the transformation for the scene graph generation. By doing so the target object is able to extract target-specific information from the source object and source relation accordingly to refine its representation. Our framework is validated on the Visual Genome bench-mark and demonstrated its state-of-the-art performance for the scene graph generation. The experimental results show that the performance of object detection and visual relation-ship detection are promoted mutually by our method

    Fast Deep Matting for Portrait Animation on Mobile Phone

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    Image matting plays an important role in image and video editing. However, the formulation of image matting is inherently ill-posed. Traditional methods usually employ interaction to deal with the image matting problem with trimaps and strokes, and cannot run on the mobile phone in real-time. In this paper, we propose a real-time automatic deep matting approach for mobile devices. By leveraging the densely connected blocks and the dilated convolution, a light full convolutional network is designed to predict a coarse binary mask for portrait images. And a feathering block, which is edge-preserving and matting adaptive, is further developed to learn the guided filter and transform the binary mask into alpha matte. Finally, an automatic portrait animation system based on fast deep matting is built on mobile devices, which does not need any interaction and can realize real-time matting with 15 fps. The experiments show that the proposed approach achieves comparable results with the state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read

    Robust and fully automated segmentation of mandible from CT scans

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    Mandible bone segmentation from computed tomography (CT) scans is challenging due to mandible's structural irregularities, complex shape patterns, and lack of contrast in joints. Furthermore, connections of teeth to mandible and mandible to remaining parts of the skull make it extremely difficult to identify mandible boundary automatically. This study addresses these challenges by proposing a novel framework where we define the segmentation as two complementary tasks: recognition and delineation. For recognition, we use random forest regression to localize mandible in 3D. For delineation, we propose to use 3D gradient-based fuzzy connectedness (FC) image segmentation algorithm, operating on the recognized mandible sub-volume. Despite heavy CT artifacts and dental fillings, consisting half of the CT image data in our experiments, we have achieved highly accurate detection and delineation results. Specifically, detection accuracy more than 96% (measured by union of intersection (UoI)), the delineation accuracy of 91% (measured by dice similarity coefficient), and less than 1 mm in shape mismatch (Hausdorff Distance) were found.Comment: 4 pages, 5 figures, IEEE International Symposium on Biomedical Imaging (ISBI) 201

    Joint Multi-Person Pose Estimation and Semantic Part Segmentation

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    Human pose estimation and semantic part segmentation are two complementary tasks in computer vision. In this paper, we propose to solve the two tasks jointly for natural multi-person images, in which the estimated pose provides object-level shape prior to regularize part segments while the part-level segments constrain the variation of pose locations. Specifically, we first train two fully convolutional neural networks (FCNs), namely Pose FCN and Part FCN, to provide initial estimation of pose joint potential and semantic part potential. Then, to refine pose joint location, the two types of potentials are fused with a fully-connected conditional random field (FCRF), where a novel segment-joint smoothness term is used to encourage semantic and spatial consistency between parts and joints. To refine part segments, the refined pose and the original part potential are integrated through a Part FCN, where the skeleton feature from pose serves as additional regularization cues for part segments. Finally, to reduce the complexity of the FCRF, we induce human detection boxes and infer the graph inside each box, making the inference forty times faster. Since there's no dataset that contains both part segments and pose labels, we extend the PASCAL VOC part dataset with human pose joints and perform extensive experiments to compare our method against several most recent strategies. We show that on this dataset our algorithm surpasses competing methods by a large margin in both tasks.Comment: This paper has been accepted by CVPR 201
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