2 research outputs found

    Group Sparsity Residual with Non-Local Samples for Image Denoising

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    Inspired by group-based sparse coding, recently proposed group sparsity residual (GSR) scheme has demonstrated superior performance in image processing. However, one challenge in GSR is to estimate the residual by using a proper reference of the group-based sparse coding (GSC), which is desired to be as close to the truth as possible. Previous researches utilized the estimations from other algorithms (i.e., GMM or BM3D), which are either not accurate or too slow. In this paper, we propose to use the Non-Local Samples (NLS) as reference in the GSR regime for image denoising, thus termed GSR-NLS. More specifically, we first obtain a good estimation of the group sparse coefficients by the image nonlocal self-similarity, and then solve the GSR model by an effective iterative shrinkage algorithm. Experimental results demonstrate that the proposed GSR-NLS not only outperforms many state-of-the-art methods, but also delivers the competitive advantage of speed

    3D Point Cloud Denoising using Graph Laplacian Regularization of a Low Dimensional Manifold Model

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    3D point cloud - a new signal representation of volumetric objects - is a discrete collection of triples marking exterior object surface locations in 3D space. Conventional imperfect acquisition processes of 3D point cloud - e.g., stereo-matching from multiple viewpoint images or depth data acquired directly from active light sensors - imply non-negligible noise in the data. In this paper, we adopt a previously proposed low-dimensional manifold model for the surface patches in the point cloud and seek self-similar patches to denoise them simultaneously using the patch manifold prior. Due to discrete observations of the patches on the manifold, we approximate the manifold dimension computation defined in the continuous domain with a patch-based graph Laplacian regularizer and propose a new discrete patch distance measure to quantify the similarity between two same-sized surface patches for graph construction that is robust to noise. We show that our graph Laplacian regularizer has a natural graph spectral interpretation, and has desirable numerical stability properties via eigenanalysis. Extensive simulation results show that our proposed denoising scheme can outperform state-of-the-art methods in objective metrics and can better preserve visually salient structural features like edges
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