903 research outputs found
A Time Hierarchy Theorem for the LOCAL Model
The celebrated Time Hierarchy Theorem for Turing machines states, informally,
that more problems can be solved given more time. The extent to which a time
hierarchy-type theorem holds in the distributed LOCAL model has been open for
many years. It is consistent with previous results that all natural problems in
the LOCAL model can be classified according to a small constant number of
complexities, such as , etc.
In this paper we establish the first time hierarchy theorem for the LOCAL
model and prove that several gaps exist in the LOCAL time hierarchy.
1. We define an infinite set of simple coloring problems called Hierarchical
-Coloring}. A correctly colored graph can be confirmed by simply
checking the neighborhood of each vertex, so this problem fits into the class
of locally checkable labeling (LCL) problems. However, the complexity of the
-level Hierarchical -Coloring problem is ,
for . The upper and lower bounds hold for both general graphs
and trees, and for both randomized and deterministic algorithms.
2. Consider any LCL problem on bounded degree trees. We prove an
automatic-speedup theorem that states that any randomized -time
algorithm solving the LCL can be transformed into a deterministic -time algorithm. Together with a previous result, this establishes that on
trees, there are no natural deterministic complexities in the ranges
--- or ---.
3. We expose a gap in the randomized time hierarchy on general graphs. Any
randomized algorithm that solves an LCL problem in sublogarithmic time can be
sped up to run in time, which is the complexity of the distributed
Lovasz local lemma problem, currently known to be and
Pruning based Distance Sketches with Provable Guarantees on Random Graphs
Measuring the distances between vertices on graphs is one of the most
fundamental components in network analysis. Since finding shortest paths
requires traversing the graph, it is challenging to obtain distance information
on large graphs very quickly. In this work, we present a preprocessing
algorithm that is able to create landmark based distance sketches efficiently,
with strong theoretical guarantees. When evaluated on a diverse set of social
and information networks, our algorithm significantly improves over existing
approaches by reducing the number of landmarks stored, preprocessing time, or
stretch of the estimated distances.
On Erd\"{o}s-R\'{e}nyi graphs and random power law graphs with degree
distribution exponent , our algorithm outputs an exact distance
data structure with space between and
depending on the value of , where is the number of vertices. We
complement the algorithm with tight lower bounds for Erdos-Renyi graphs and the
case when is close to two.Comment: Full version for the conference paper to appear in The Web
Conference'1
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