32,355 research outputs found

    Context Based Visual Content Verification

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    In this paper the intermediary visual content verification method based on multi-level co-occurrences is studied. The co-occurrence statistics are in general used to determine relational properties between objects based on information collected from data. As such these measures are heavily subject to relative number of occurrences and give only limited amount of accuracy when predicting objects in real world. In order to improve the accuracy of this method in the verification task, we include the context information such as location, type of environment etc. In order to train our model we provide new annotated dataset the Advanced Attribute VOC (AAVOC) that contains additional properties of the image. We show that the usage of context greatly improve the accuracy of verification with up to 16% improvement.Comment: 6 pages, 6 Figures, Published in Proceedings of the Information and Digital Technology Conference, 201

    Scene Graph Generation by Iterative Message Passing

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    Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their relationships using scene graphs, a visually-grounded graphical structure of an image. We propose a novel end-to-end model that generates such structured scene representation from an input image. The model solves the scene graph inference problem using standard RNNs and learns to iteratively improves its predictions via message passing. Our joint inference model can take advantage of contextual cues to make better predictions on objects and their relationships. The experiments show that our model significantly outperforms previous methods for generating scene graphs using Visual Genome dataset and inferring support relations with NYU Depth v2 dataset.Comment: CVPR 201

    Parallel Implementation of Efficient Search Schemes for the Inference of Cancer Progression Models

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    The emergence and development of cancer is a consequence of the accumulation over time of genomic mutations involving a specific set of genes, which provides the cancer clones with a functional selective advantage. In this work, we model the order of accumulation of such mutations during the progression, which eventually leads to the disease, by means of probabilistic graphic models, i.e., Bayesian Networks (BNs). We investigate how to perform the task of learning the structure of such BNs, according to experimental evidence, adopting a global optimization meta-heuristics. In particular, in this work we rely on Genetic Algorithms, and to strongly reduce the execution time of the inference -- which can also involve multiple repetitions to collect statistically significant assessments of the data -- we distribute the calculations using both multi-threading and a multi-node architecture. The results show that our approach is characterized by good accuracy and specificity; we also demonstrate its feasibility, thanks to a 84x reduction of the overall execution time with respect to a traditional sequential implementation
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