2 research outputs found

    AODV (ST_AODV) on MANETs with Path Security and Trust-based Routing

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    The nodes of the MANET are connected by an autonomous that has no predetermined structure (Mobile ad hoc Network). When a node's proximity to other nodes is maintained dynamically via the use of relying nodes, the MANET network's node-to-node connection is un-trusted because of node mobility. If a node relies on self-resources at any point in time, it runs the risk of acting as a selfish or malicious node, the untrusted selfish or malicious node in the network. An end-to-end routing route that is secure has been presented to enhance the security of the path based on the AODV routing protocol using ST AODV (Secure and Trust ADV). To do this, we must first identify the selfish/malicious nodes in the network and analyse their past activity to determine their current trust levels. A node's stage of belief is indicated by the packet messages it sends. In order to resolve each route, trust must be identified and the path's metadata in RREP must be updated

    Gossip-Based Cooperative Caching for Mobile Phone Games in IMANETs

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    2011 17th IEEE International Conference on Parallel and Distributed Systems, ICPADS 2011, Tainan, 7-9 December 2011Cooperative caching is an efficient way to improve the performance of data access in mobile wireless networks, by cache nodes cooperatively caching copies of data items in their limited storage. With more demands on sharing a video or other data, especially for mobile phone games in an Internet-based Mobile Ad Hoc Network, the relations among data items become much more important than before. However, most of the existing works do not consider inherent relations among these data items. In this paper, we present a novel solution, Gossip-based Cooperative Caching (GosCC), to address the cache placement problem, considering the sequential relation among data items. Each mobile node stores the IDs of data items cached locally and the ID of the data item in use into its progress report. Each mobile node also makes use of these progress reports to determine whether a data item should be cached locally. These progress reports are propagated within the network in a gossip-based way. To improve user experience, GosCC aims to provide users with an uninterrupted data access service. Simulation results show that GosCC achieves better performance than the best one of the existing solutions, Benefit-based Data Caching, in terms of average interruption intervals and average interruption times, while sacrificing message cost to a certain degree.Department of ComputingRefereed conference pape
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