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Smooth parametric surfaces and n-sided patches
The theory of 'geometric continuity' within the subject of CAGD is reviewed. In particular, we are concerned with how parametric surface patches for CAGD can be pieced together to form a smooth Ck surface. The theory is applied to the problem of filling an n-sided hole occurring within a smooth rectangular patch complex. A number of solutions to this problem are surveyed
B\'ezier curves that are close to elastica
We study the problem of identifying those cubic B\'ezier curves that are
close in the L2 norm to planar elastic curves. The problem arises in design
situations where the manufacturing process produces elastic curves; these are
difficult to work with in a digital environment. We seek a sub-class of special
B\'ezier curves as a proxy. We identify an easily computable quantity, which we
call the lambda-residual, that accurately predicts a small L2 distance. We then
identify geometric criteria on the control polygon that guarantee that a
B\'ezier curve has lambda-residual below 0.4, which effectively implies that
the curve is within 1 percent of its arc-length to an elastic curve in the L2
norm. Finally we give two projection algorithms that take an input B\'ezier
curve and adjust its length and shape, whilst keeping the end-points and
end-tangent angles fixed, until it is close to an elastic curve.Comment: 13 pages, 15 figure
Construction of a VC1 interpolant over triangles via edge deletion
We present a construction of a visually smooth surface which interpolates to position values and normal vectors of randomly distributed points on a 3D object. The method is local and uses quartic triangular and bicubic quadrilateral patches without splits. It heavily relies on an edge deleting algorithm which, starting from a given triangulation, derives a suitable combination of three- and four sided patches
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