4 research outputs found

    ACCURACY ASSESSMENT OF 3D MODELS GENERATED FROM GOOGLE STREET VIEW IMAGERY

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    Google Street View is a technology implemented in several Google services/applications (e.g. Google Maps, Google Earth) which provides the user, interested in viewing a particular location on the map, with panoramic images (represented in equi-rectangular projection) at street level. Generally, consecutive panoramas are acquired with an average distance of 5–10 m and can be compared to a traditional photogrammetric strip and, thus, processed to reconstruct portion of city at nearly zero cost. Most of the photogrammetric software packages available today implement spherical camera models and can directly process images in equi-rectangular projection. Although many authors provided in the past relevant works that involved the use of Google Street View imagery, mainly for 3D city model reconstruction, very few references can be found about the actual accuracy that can be obtained with such data. The goal of the present work is to present preliminary tests (at time of writing just three case studies has been analysed) about the accuracy and reliability of the 3D models obtained from Google Street View panoramas

    Geo-Information Harvesting from Social Media Data

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    As unconventional sources of geo-information, massive imagery and text messages from open platforms and social media form a temporally quasi-seamless, spatially multi-perspective stream, but with unknown and diverse quality. Due to its complementarity to remote sensing data, geo-information from these sources offers promising perspectives, but harvesting is not trivial due to its data characteristics. In this article, we address key aspects in the field, including data availability, analysis-ready data preparation and data management, geo-information extraction from social media text messages and images, and the fusion of social media and remote sensing data. We then showcase some exemplary geographic applications. In addition, we present the first extensive discussion of ethical considerations of social media data in the context of geo-information harvesting and geographic applications. With this effort, we wish to stimulate curiosity and lay the groundwork for researchers who intend to explore social media data for geo-applications. We encourage the community to join forces by sharing their code and data.Comment: Accepted for publication IEEE Geoscience and Remote Sensing Magazin

    Toward Efficient and Robust Large-Scale Structure-from-Motion Systems

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    The ever-increasing number of images that are uploaded and shared on the Internet has recently been leveraged by computer vision researchers to extract 3D information about the content seen in these images. One key mechanism to extract this information is structure-from-motion, which is the process of recovering the 3D geometry (structure) of a scene via a set of images from different viewpoints (camera motion). However, when dealing with crowdsourced datasets comprised of tens or hundreds of millions of images, the magnitude and diversity of the imagery poses challenges such as robustness, scalability, completeness, and correctness for existing structure-from-motion systems. This dissertation focuses on these challenges and demonstrates practical methods to address the problems of data association and verification within structure-from-motion systems. Data association within structure-from-motion systems consists of the discovery of pairwise image overlap within the input dataset. In order to perform this discovery, previous systems assumed that information about every image in the input dataset could be stored in memory, which is prohibitive for large-scale photo collections. To address this issue, we propose a novel streaming-based framework for the discovery of related sets of images, and demonstrate our approach on a crowdsourced dataset containing 100 million images from all around the world. Results illustrate that our streaming-based approach does not compromise model completeness, but achieves unprecedented levels of efficiency and scalability. The verification of individual data associations is difficult to perform during the process of structure-from-motion, as standard methods have limited scope when determining image overlap. Therefore, it is possible for erroneous associations to form, especially when there are symmetric, repetitive, or duplicate structures which can be incorrectly associated with each other. The consequences of these errors are incorrectly placed cameras and scene geometry within the 3D reconstruction. We present two methods that can detect these local inconsistencies and successfully resolve them into a globally consistent 3D model. In our evaluation, we show that our techniques are efficient, are robust to a variety of scenes, and outperform existing approaches.Doctor of Philosoph
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