1,440 research outputs found

    GRASP: A New Search Algorithm for Satisfiability

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    This paper introduces GRASP (Generic search Algorithm J3r the Satisfiabilily Problem), an integrated algorithmic J3amework 30r SAT that unifies several previously proposed searchpruning techniques and jcilitates identification of additional ones. GRASP is premised on the inevitability of conflicts during search and its most distinguishingjature is the augmentation of basic backtracking search with a powerful conflict analysis procedure. Analyzing conflicts to determine their causes enables GRASP to backtrack non-chronologically to earlier levels in the search tree, potentially pruning large portions of the search space. In addition, by 'ecording" the causes of conflicts, GRASP can recognize and preempt the occurrence of similar conflicts later on in the search. Einally, straighrward bookkeeping of the causali y chains leading up to conflicts a/lows GRASP to identij) assignments that are necessary jr a solution to be found. Experimental results obtained jom a large number of benchmarks, including many J3om the field of test pattern generation, indicate that application of the proposed conflict analysis techniques to SAT algorithms can be extremely ejctive jr a large number of representative classes of SAT instances

    Conflict Analysis in Search Algorithms for Satisfiability

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    This paper introduces GRASP (Generic search Algorithm jr the Satisfiabili{y Problem), a new search algorithm jr Propositional Satisfiabili{y (SAT). GRASP incorporates several search-pruning techniques, some of which are specific to SAT, whereas others find equivalent in other fields of Artificial Intelligence. GRASP is premised on the inevitabili{y of conflicts during search and its most distinguishingjature is the augmentation of basic backtracking search with a powerful conflict analysis procedure. Analyzing conflicts to determine their causes enables GRASP to backtrack non-chronologically to earlier levels in the search tree, potentially pruning large portions of the search space. In addition, by 'gecording" the causes of conflicts, GRASP can recognize and preempt the occurrence of similar conflicts later on in the search. Finally, straigh&rward bookkeeping of the causali {y chains leading up to conflicts allows GRASP to identij) assignments that are necessary jr a solution to be jund. Experimental results obtained jom a large number of benchmarks indicate that application of the proposed conflict analysis techniques to SAT algorithms can be extremely efctive jr a large number of representative classes of SAT instances

    Boolean Satisfiability in Electronic Design Automation

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    Boolean Satisfiability (SAT) is often used as the underlying model for a significant and increasing number of applications in Electronic Design Automation (EDA) as well as in many other fields of Computer Science and Engineering. In recent years, new and efficient algorithms for SAT have been developed, allowing much larger problem instances to be solved. SAT “packages” are currently expected to have an impact on EDA applications similar to that of BDD packages since their introduction more than a decade ago. This tutorial paper is aimed at introducing the EDA professional to the Boolean satisfiability problem. Specifically, we highlight the use of SAT models to formulate a number of EDA problems in such diverse areas as test pattern generation, circuit delay computation, logic optimization, combinational equivalence checking, bounded model checking and functional test vector generation, among others. In addition, we provide an overview of the algorithmic techniques commonly used for solving SAT, including those that have seen widespread use in specific EDA applications. We categorize these algorithmic techniques, indicating which have been shown to be best suited for which tasks

    A nonmonotone GRASP

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    A greedy randomized adaptive search procedure (GRASP) is an itera- tive multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the con- struction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solu- tion. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut prob- lem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP)
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