2,829 research outputs found

    Distributed multimedia systems

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    A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees. Multimedia information may include discrete media data, such as text, data, and images, and continuous media data, such as video and audio. Such a system enhances human communications by exploiting both visual and aural senses and provides the ultimate flexibility in work and entertainment, allowing one to collaborate with remote participants, view movies on demand, access on-line digital libraries from the desktop, and so forth. In this paper, we present a technical survey of a DMS. We give an overview of distributed multimedia systems, examine the fundamental concept of digital media, identify the applications, and survey the important enabling technologies.published_or_final_versio

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Temporal Isolation Among LTE/5G Network Functions by Real-time Scheduling

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    Radio access networks for future LTE/5G scenarios need to be designed so as to satisfy increasingly stringent requirements in terms of overall capacity, individual user performance, flexibility and power efficiency. This is triggering a major shift in the Telcom industry from statically sized, physically provisioned network appliances towards the use of virtualized network functions that can be elastically deployed within a flexible private cloud of network operators. However, a major issue in delivering strong QoS levels is the one to keep in check the temporal interferences among co-located services, as they compete in accessing shared physical resources. In this paper, this problem is tackled by proposing a solution making use of a real-time scheduler with strong temporal isolation guarantees at the OS/kernel level. This allows for the development of a mathematical model linking major parameters of the system configuration and input traffic characterization with the achieved performance and response-time probabilistic distribution. The model is verified through extensive experiments made on Linux on a synthetic benchmark tuned according to data from a real LTE packet processing scenario

    An Architecture for distributed multimedia database systems

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    In the past few years considerable demand for user oriented multimedia information systems has developed. These systems must provide a rich set of functionality so that new, complex, and interesting applications can be addressed. This places considerable importance on the management of diverse data types including text, images, audio and video. These requirements generate the need for a new generation of distributed heterogeneous multimedia database systems. In this paper we identify a set of functional requirements for a multimedia server considering database management, object synchronization and integration, and multimedia query processing. A generalization of the requirements to a distributed system is presented, and some of our current research and developing activities are discussed

    Videoconference capacity Leasing on Hybrid Clouds.

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    This paper proposes a new methodology focused on implementing cost effective architectures on Cloud Computing systems. With this methodology the paper presents some disadvantages of systems that are based on single Cloud architectures and gives some advices for taking into account in the development of hybrid systems. The work also includes a validation of these ideas implemented in a complete videoconference service developed with our research group. This service allows a great number of users per conference, multiple simultaneous conferences, different client software (requiring transcodification of audio and video flows) and provides a service like automatic recording. Furthermore it offers different kinds of connectivity including SIP clients and a client based on Web 2.0. The ideas proposed in this article are intended to be a useful resource for any researcher or developer who wants to implement cost effective systems on several Cloud

    InfoFilter: Supporting Quality of Service for Fresh Information Delivery

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    With the explosive growth of the Internet and World Wide Web comes a dramatic increase in the number of users that compete for the shared resources of distributed system environments. Most implementations of application servers and distributed search software do not distinguish among requests to different web pages. This has the implication that the behavior of application servers is quite unpredictable. Applications that require timely delivery of fresh information consequently suffer the most in such competitive environments. This paper presents a model of quality of service (QoS) and the design of a QoS-enabled information delivery system that implements such a QoS modeL The goal of this development is two-fold. On one hand, we want to enable users or applications to specify the desired quality of service requ.irements for their requests so that application-aware QoS adaptation is supported throughout the Web query and search processing. On the other hand, we want to enable an application server to customize how it shou.ld respond to external requests by setting priorities among query requests and allocating server resources using adaptive QoS control mechanisms. We introduce the Infopipe approach as the systems support architecture and underlying technology for building a QoS-enabled distributed system for fresh information delivery
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