36,200 research outputs found

    Collaborating in virtual teams

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    Abstract. This paper describes some early results from observin

    Virtual teams

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    UrbanDiary - a tracking project

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    This working paper investigates aspects of time in an urban environment, specifically the cycles and routines of everyday life in the city. As part of the UrbanDiary project (urbantick.blogspot.com), we explore a preliminary study to trace citizen’s spatial habits in individual movement utilising GPS devices with the aim of capturing the beat and rhythm of the city. The data collected includes time and location, to visualise individual activity, along with a series of personal statements on how individuals “use” and experience the city. In this paper, the intent is to explore the context of the UrbanDiary project as well as examine the methodology and technical aspects of tracking with a focus on the comparison of different visualisation techniques. We conclude with a visualisation of the collected data, specifically where the aspect of time is developed and explored so that we might outline a new approach to visualising the city in the sense of a collective, constantly renewed space

    Essential Design Elements for Successful Online Courses

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    This article describes a study of how students perceive and interact with web-based education, with the intent of improving the experience. In particular, the study aimed to understand how undergraduate students learn classical geological laboratory ideas and skills through activity-based instruction via the internet. The focus of this case study was an embryonic web-based course in introductory geology. Over the 2-year study the website expanded and improved iteratively based on feedback from students each term. The study was descriptive in nature and was intended to discover the basic nature of an effective website, regardless of its complexity. The authors suggest several basic rules for pedagogical design of online courses. Educational levels: Graduate or professional

    Virtual cluster scheduling through the scheduling graph

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    This paper presents an instruction scheduling and cluster assignment approach for clustered processors. The proposed technique makes use of a novel representation named the scheduling graph which describes all possible schedules. A powerful deduction process is applied to this graph, reducing at each step the set of possible schedules. In contrast to traditional list scheduling techniques, the proposed scheme tries to establish relations among instructions rather than assigning each instruction to a particular cycle. The main advantage is that wrong or poor schedules can be anticipated and discarded earlier. In addition, cluster assignment of instructions is performed using another novel concept called virtual clusters, which define sets of instructions that must execute in the same cluster. These clusters are managed during the deduction process to identify incompatibilities among instructions. The mapping of virtual to physical clusters is postponed until the scheduling of the instructions has finalized. The advantages this novel approach features include: (1) accurate scheduling information when assigning, and, (2) accurate information of the cluster assignment constraints imposed by scheduling decisions. We have implemented and evaluated the proposed scheme with superblocks extracted from Speclnt95 and MediaBench. The results show that this approach produces better schedules than the previous state-of-the-art. Speed-ups are up to 15%, with average speed-ups ranging from 2.5% (2-Clusters) to 9.5% (4-Clusters).Peer ReviewedPostprint (published version
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