11,950 research outputs found

    Graph Few-shot Learning via Knowledge Transfer

    Full text link
    Towards the challenging problem of semi-supervised node classification, there have been extensive studies. As a frontier, Graph Neural Networks (GNNs) have aroused great interest recently, which update the representation of each node by aggregating information of its neighbors. However, most GNNs have shallow layers with a limited receptive field and may not achieve satisfactory performance especially when the number of labeled nodes is quite small. To address this challenge, we innovatively propose a graph few-shot learning (GFL) algorithm that incorporates prior knowledge learned from auxiliary graphs to improve classification accuracy on the target graph. Specifically, a transferable metric space characterized by a node embedding and a graph-specific prototype embedding function is shared between auxiliary graphs and the target, facilitating the transfer of structural knowledge. Extensive experiments and ablation studies on four real-world graph datasets demonstrate the effectiveness of our proposed model.Comment: Full paper (with Appendix) of AAAI 202

    Few-Shot Image Recognition by Predicting Parameters from Activations

    Full text link
    In this paper, we are interested in the few-shot learning problem. In particular, we focus on a challenging scenario where the number of categories is large and the number of examples per novel category is very limited, e.g. 1, 2, or 3. Motivated by the close relationship between the parameters and the activations in a neural network associated with the same category, we propose a novel method that can adapt a pre-trained neural network to novel categories by directly predicting the parameters from the activations. Zero training is required in adaptation to novel categories, and fast inference is realized by a single forward pass. We evaluate our method by doing few-shot image recognition on the ImageNet dataset, which achieves the state-of-the-art classification accuracy on novel categories by a significant margin while keeping comparable performance on the large-scale categories. We also test our method on the MiniImageNet dataset and it strongly outperforms the previous state-of-the-art methods

    Scene Graph Generation via Conditional Random Fields

    Full text link
    Despite the great success object detection and segmentation models have achieved in recognizing individual objects in images, performance on cognitive tasks such as image caption, semantic image retrieval, and visual QA is far from satisfactory. To achieve better performance on these cognitive tasks, merely recognizing individual object instances is insufficient. Instead, the interactions between object instances need to be captured in order to facilitate reasoning and understanding of the visual scenes in an image. Scene graph, a graph representation of images that captures object instances and their relationships, offers a comprehensive understanding of an image. However, existing techniques on scene graph generation fail to distinguish subjects and objects in the visual scenes of images and thus do not perform well with real-world datasets where exist ambiguous object instances. In this work, we propose a novel scene graph generation model for predicting object instances and its corresponding relationships in an image. Our model, SG-CRF, learns the sequential order of subject and object in a relationship triplet, and the semantic compatibility of object instance nodes and relationship nodes in a scene graph efficiently. Experiments empirically show that SG-CRF outperforms the state-of-the-art methods, on three different datasets, i.e., CLEVR, VRD, and Visual Genome, raising the Recall@100 from 24.99% to 49.95%, from 41.92% to 50.47%, and from 54.69% to 54.77%, respectively

    An EMG Gesture Recognition System with Flexible High-Density Sensors and Brain-Inspired High-Dimensional Classifier

    Full text link
    EMG-based gesture recognition shows promise for human-machine interaction. Systems are often afflicted by signal and electrode variability which degrades performance over time. We present an end-to-end system combating this variability using a large-area, high-density sensor array and a robust classification algorithm. EMG electrodes are fabricated on a flexible substrate and interfaced to a custom wireless device for 64-channel signal acquisition and streaming. We use brain-inspired high-dimensional (HD) computing for processing EMG features in one-shot learning. The HD algorithm is tolerant to noise and electrode misplacement and can quickly learn from few gestures without gradient descent or back-propagation. We achieve an average classification accuracy of 96.64% for five gestures, with only 7% degradation when training and testing across different days. Our system maintains this accuracy when trained with only three trials of gestures; it also demonstrates comparable accuracy with the state-of-the-art when trained with one trial

    Object Detection in 20 Years: A Survey

    Full text link
    Object detection, as of one the most fundamental and challenging problems in computer vision, has received great attention in recent years. Its development in the past two decades can be regarded as an epitome of computer vision history. If we think of today's object detection as a technical aesthetics under the power of deep learning, then turning back the clock 20 years we would witness the wisdom of cold weapon era. This paper extensively reviews 400+ papers of object detection in the light of its technical evolution, spanning over a quarter-century's time (from the 1990s to 2019). A number of topics have been covered in this paper, including the milestone detectors in history, detection datasets, metrics, fundamental building blocks of the detection system, speed up techniques, and the recent state of the art detection methods. This paper also reviews some important detection applications, such as pedestrian detection, face detection, text detection, etc, and makes an in-deep analysis of their challenges as well as technical improvements in recent years.Comment: This work has been submitted to the IEEE TPAMI for possible publicatio
    corecore