3 research outputs found

    Sviluppo e test di un sistema BCI SSVEP-based

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    Una Brain Computer Interface (BCI) è un dispositivo che permette la misura e l’utilizzo di segnali cerebrali al fine di comandare software e/o periferiche di vario tipo, da semplici videogiochi a complesse protesi robotizzate. Tra i segnali attualmente più utilizzati vi sono i Potenziali Evocati Visivi Steady State (SSVEP), variazioni ritmiche di potenziale elettrico registrabili sulla corteccia visiva primaria con un elettroencefalogramma (EEG) non invasivo; essi sono evocabili attraverso una stimolazione luminosa periodica, e sono caratterizzati da una frequenza di oscillazione pari a quella di stimolazione. Avendo un rapporto segnale rumore (SNR) particolarmente favorevole ed una caratteristica facilmente studiabile, gli SSVEP sono alla base delle più veloci ed immediate BCI attualmente disponibili. All’utente vengono proposte una serie di scelte ciascuna associata ad una stimolazione visiva a diversa frequenza, fra le quali la selezionata si ripresenterà nelle caratteristiche del suo tracciato EEG estratto in tempo reale. L’obiettivo della tesi svolta è stato realizzare un sistema integrato, sviluppato in LabView che implementasse il paradigma BCI SSVEP-based appena descritto, consentendo di: 1. Configurare la generazione di due stimoli luminosi attraverso l’utilizzo di LED esterni; 2. Sincronizzare l’acquisizione del segnale EEG con tale stimolazione; 3. Estrarre features (attributi caratteristici di ciascuna classe) dal suddetto segnale ed utilizzarle per addestrare un classificatore SVM; 4. Utilizzare il classificatore per realizzare un’interfaccia BCI realtime con feedback per l’utente. Il sistema è stato progettato con alcune delle tecniche più avanzate per l’elaborazione spaziale e temporale del segnale ed il suo funzionamento è stato testato su 4 soggetti sani e comparato alle più moderne BCI SSVEP-based confrontabili rinvenute in letteratura

    An SSVEP Brain-Computer Interface: A Machine Learning Approach

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    A Brain-Computer Interface (BCI) provides a bidirectional communication path for a human to control an external device using brain signals. Among neurophysiological features in BCI systems, steady state visually evoked potentials (SSVEP), natural responses to visual stimulation at specific frequencies, has increasingly drawn attentions because of its high temporal resolution and minimal user training, which are two important parameters in evaluating a BCI system. The performance of a BCI can be improved by a properly selected neurophysiological signal, or by the introduction of machine learning techniques. With the help of machine learning methods, a BCI system can adapt to the user automatically. In this work, a machine learning approach is introduced to the design of an SSVEP based BCI. The following open problems have been explored: 1. Finding a waveform with high success rate of eliciting SSVEP. SSVEP belongs to the evoked potentials, which require stimulations. By comparing square wave, triangle wave and sine wave light signals and their corresponding SSVEP, it was observed that square waves with 50% duty cycle have a significantly higher success rate of eliciting SSVEPs than either sine or triangle stimuli. 2. The resolution of dual stimuli that elicits consistent SSVEP. Previous studies show that the frequency bandwidth of an SSVEP stimulus is limited. Hence it affects the performance of the whole system. A dual-stimulus, the overlay of two distinctive single frequency stimuli, can potentially expand the number of valid SSVEP stimuli. However, the improvement depends on the resolution of the dual stimuli. Our experimental results shothat 4 Hz is the minimum difference between two frequencies in a dual-stimulus that elicits consistent SSVEP. 3. Stimuli and color-space decomposition. It is known in the literature that although low-frequency stimuli (\u3c30 Hz) elicit strong SSVEP, they may cause dizziness. In this work, we explored the design of a visually friendly stimulus from the perspective of color-space decomposition. In particular, a stimulus was designed with a fixed luminance component and variations in the other two dimensions in the HSL (Hue, Saturation, Luminance) color-space. Our results shothat the change of color alone evokes SSVEP, and the embedded frequencies in stimuli affect the harmonics. Also, subjects claimed that a fixed luminance eases the feeling of dizziness caused by low frequency flashing objects. 4. Machine learning techniques have been applied to make a BCI adaptive to individuals. An SSVEP-based BCI brings new requirements to machine learning. Because of the non-stationarity of the brain signal, a classifier should adapt to the time-varying statistical characters of a single user\u27s brain wave in realtime. In this work, the potential function classifier is proposed to address this requirement, and achieves 38.2bits/min on offline EEG data

    Development of a practical and mobile brain-computer communication device for profoundly paralyzed individuals

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    Thesis (Ph.D.)--Boston UniversityBrain-computer interface (BCI) technology has seen tremendous growth over the past several decades, with numerous groundbreaking research studies demonstrating technical viability (Sellers et al., 2010; Silvoni et al., 2011). Despite this progress, BCIs have remained primarily in controlled laboratory settings. This dissertation proffers a blueprint for translating research-grade BCI systems into real-world applications that are noninvasive and fully portable, and that employ intelligent user interfaces for communication. The proposed architecture is designed to be used by severely motor-impaired individuals, such as those with locked-in syndrome, while reducing the effort and cognitive load needed to communicate. Such a system requires the merging of two primary research fields: 1) electroencephalography (EEG)-based BCIs and 2) intelligent user interface design. The EEG-based BCI portion of this dissertation provides a history of the field, details of our software and hardware implementation, and results from an experimental study aimed at verifying the utility of a BCI based on the steady-state visual evoked potential (SSVEP), a robust brain response to visual stimulation at controlled frequencies. The visual stimulation, feature extraction, and classification algorithms for the BCI were specially designed to achieve successful real-time performance on a laptop computer. Also, the BCI was developed in Python, an open-source programming language that combines programming ease with effective handling of hardware and software requirements. The result of this work was The Unlock Project app software for BCI development. Using it, a four-choice SSVEP BCI setup was implemented and tested with five severely motor-impaired and fourteen control participants. The system showed a wide range of usability across participants, with classification rates ranging from 25-95%. The second portion of the dissertation discusses the viability of intelligent user interface design as a method for obtaining a more user-focused vocal output communication aid tailored to motor-impaired individuals. A proposed blueprint of this communication "app" was developed in this dissertation. It would make use of readily available laptop sensors to perform facial recognition, speech-to-text decoding, and geo-location. The ultimate goal is to couple sensor information with natural language processing to construct an intelligent user interface that shapes communication in a practical SSVEP-based BCI
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