6 research outputs found

    Fast domino tileability

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    Domino tileability is a classical problem in Discrete Geometry, famously solved by Thurston for simply connected regions in nearly linear time in the area. In this paper, we improve upon Thurston's height function approach to a nearly linear time in the perimeter.Comment: Appeared in Discrete Comput. Geom. 56 (2016), 377-39

    Computational complexity of counting coincidences

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    Can you decide if there is a coincidence in the numbers counting two different combinatorial objects? For example, can you decide if two regions in R3\mathbb{R}^3 have the same number of domino tilings? There are two versions of the problem, with 2×1×12\times 1 \times 1 and 2×2×12\times 2 \times 1 boxes. We prove that in both cases the coincidence problem is not in the polynomial hierarchy unless the polynomial hierarchy collapses to a finite level. While the conclusions are the same, the proofs are notably different and generalize in different directions. We proceed to explore the coincidence problem for counting independent sets and matchings in graphs, matroid bases, order ideals and linear extensions in posets, permutation patterns, and the Kronecker coefficients. We also make a number of conjectures for counting other combinatorial objects such as plane triangulations, contingency tables, standard Young tableaux, reduced factorizations and the Littlewood--Richardson coefficients.Comment: 23 pages, 6 figure
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