281 research outputs found

    Face Image Retrieval in Image Processing – A Survey

    Get PDF
    The task of face recognition has been actively researched in recent years. Face recognition has been a challenging and interesting area in real time applications. With the exponentially growing images, large-scale content-based face image retrieval is an enabling technology for many emerging applications. A large number of face recognition algorithms have been developed in last decades. In this paper an attempt is made to review a wide range of methods used for face recognition comprehensively. Here first we present an overview of face recognition and discuss the methodology and its functioning. Thereafter we represent the most recent face recognition techniques listing their advantages and disadvantages. Some techniques specified here also improve the efficiency of face recognition under various illumination and expression condition of face images This include PCA, LDA, SVM, Gabor wavelet soft computing tool like ANN for recognition and various hybrid combination of these techniques. This review investigates all these methods with parameters that challenges face recognition like illumination, pose variation, facial expressions. This paper also focuses on related work done in the area of face image retrieval

    Facial emotion recognition using min-max similarity classifier

    Full text link
    Recognition of human emotions from the imaging templates is useful in a wide variety of human-computer interaction and intelligent systems applications. However, the automatic recognition of facial expressions using image template matching techniques suffer from the natural variability with facial features and recording conditions. In spite of the progress achieved in facial emotion recognition in recent years, the effective and computationally simple feature selection and classification technique for emotion recognition is still an open problem. In this paper, we propose an efficient and straightforward facial emotion recognition algorithm to reduce the problem of inter-class pixel mismatch during classification. The proposed method includes the application of pixel normalization to remove intensity offsets followed-up with a Min-Max metric in a nearest neighbor classifier that is capable of suppressing feature outliers. The results indicate an improvement of recognition performance from 92.85% to 98.57% for the proposed Min-Max classification method when tested on JAFFE database. The proposed emotion recognition technique outperforms the existing template matching methods

    Joint optimization of manifold learning and sparse representations for face and gesture analysis

    Get PDF
    Face and gesture understanding algorithms are powerful enablers in intelligent vision systems for surveillance, security, entertainment, and smart spaces. In the future, complex networks of sensors and cameras may disperse directions to lost tourists, perform directory lookups in the office lobby, or contact the proper authorities in case of an emergency. To be effective, these systems will need to embrace human subtleties while interacting with people in their natural conditions. Computer vision and machine learning techniques have recently become adept at solving face and gesture tasks using posed datasets in controlled conditions. However, spontaneous human behavior under unconstrained conditions, or in the wild, is more complex and is subject to considerable variability from one person to the next. Uncontrolled conditions such as lighting, resolution, noise, occlusions, pose, and temporal variations complicate the matter further. This thesis advances the field of face and gesture analysis by introducing a new machine learning framework based upon dimensionality reduction and sparse representations that is shown to be robust in posed as well as natural conditions. Dimensionality reduction methods take complex objects, such as facial images, and attempt to learn lower dimensional representations embedded in the higher dimensional data. These alternate feature spaces are computationally more efficient and often more discriminative. The performance of various dimensionality reduction methods on geometric and appearance based facial attributes are studied leading to robust facial pose and expression recognition models. The parsimonious nature of sparse representations (SR) has successfully been exploited for the development of highly accurate classifiers for various applications. Despite the successes of SR techniques, large dictionaries and high dimensional data can make these classifiers computationally demanding. Further, sparse classifiers are subject to the adverse effects of a phenomenon known as coefficient contamination, where for example variations in pose may affect identity and expression recognition. This thesis analyzes the interaction between dimensionality reduction and sparse representations to present a unified sparse representation classification framework that addresses both issues of computational complexity and coefficient contamination. Semi-supervised dimensionality reduction is shown to mitigate the coefficient contamination problems associated with SR classifiers. The combination of semi-supervised dimensionality reduction with SR systems forms the cornerstone for a new face and gesture framework called Manifold based Sparse Representations (MSR). MSR is shown to deliver state-of-the-art facial understanding capabilities. To demonstrate the applicability of MSR to new domains, MSR is expanded to include temporal dynamics. The joint optimization of dimensionality reduction and SRs for classification purposes is a relatively new field. The combination of both concepts into a single objective function produce a relation that is neither convex, nor directly solvable. This thesis studies this problem to introduce a new jointly optimized framework. This framework, termed LGE-KSVD, utilizes variants of Linear extension of Graph Embedding (LGE) along with modified K-SVD dictionary learning to jointly learn the dimensionality reduction matrix, sparse representation dictionary, sparse coefficients, and sparsity-based classifier. By injecting LGE concepts directly into the K-SVD learning procedure, this research removes the support constraints K-SVD imparts on dictionary element discovery. Results are shown for facial recognition, facial expression recognition, human activity analysis, and with the addition of a concept called active difference signatures, delivers robust gesture recognition from Kinect or similar depth cameras

    Face Recognition: Issues, Methods and Alternative Applications

    Get PDF
    Face recognition, as one of the most successful applications of image analysis, has recently gained significant attention. It is due to availability of feasible technologies, including mobile solutions. Research in automatic face recognition has been conducted since the 1960s, but the problem is still largely unsolved. Last decade has provided significant progress in this area owing to advances in face modelling and analysis techniques. Although systems have been developed for face detection and tracking, reliable face recognition still offers a great challenge to computer vision and pattern recognition researchers. There are several reasons for recent increased interest in face recognition, including rising public concern for security, the need for identity verification in the digital world, face analysis and modelling techniques in multimedia data management and computer entertainment. In this chapter, we have discussed face recognition processing, including major components such as face detection, tracking, alignment and feature extraction, and it points out the technical challenges of building a face recognition system. We focus on the importance of the most successful solutions available so far. The final part of the chapter describes chosen face recognition methods and applications and their potential use in areas not related to face recognition

    Grassmann Learning for Recognition and Classification

    Get PDF
    Computational performance associated with high-dimensional data is a common challenge for real-world classification and recognition systems. Subspace learning has received considerable attention as a means of finding an efficient low-dimensional representation that leads to better classification and efficient processing. A Grassmann manifold is a space that promotes smooth surfaces, where points represent subspaces and the relationship between points is defined by a mapping of an orthogonal matrix. Grassmann learning involves embedding high dimensional subspaces and kernelizing the embedding onto a projection space where distance computations can be effectively performed. In this dissertation, Grassmann learning and its benefits towards action classification and face recognition in terms of accuracy and performance are investigated and evaluated. Grassmannian Sparse Representation (GSR) and Grassmannian Spectral Regression (GRASP) are proposed as Grassmann inspired subspace learning algorithms. GSR is a novel subspace learning algorithm that combines the benefits of Grassmann manifolds with sparse representations using least squares loss §¤1-norm minimization for improved classification. GRASP is a novel subspace learning algorithm that leverages the benefits of Grassmann manifolds and Spectral Regression in a framework that supports high discrimination between classes and achieves computational benefits by using manifold modeling and avoiding eigen-decomposition. The effectiveness of GSR and GRASP is demonstrated for computationally intensive classification problems: (a) multi-view action classification using the IXMAS Multi-View dataset, the i3DPost Multi-View dataset, and the WVU Multi-View dataset, (b) 3D action classification using the MSRAction3D dataset and MSRGesture3D dataset, and (c) face recognition using the ATT Face Database, Labeled Faces in the Wild (LFW), and the Extended Yale Face Database B (YALE). Additional contributions include the definition of Motion History Surfaces (MHS) and Motion Depth Surfaces (MDS) as descriptors suitable for activity representations in video sequences and 3D depth sequences. An in-depth analysis of Grassmann metrics is applied on high dimensional data with different levels of noise and data distributions which reveals that standardized Grassmann kernels are favorable over geodesic metrics on a Grassmann manifold. Finally, an extensive performance analysis is made that supports Grassmann subspace learning as an effective approach for classification and recognition

    Adaptive Locality Preserving Regression

    Full text link
    This paper proposes a novel discriminative regression method, called adaptive locality preserving regression (ALPR) for classification. In particular, ALPR aims to learn a more flexible and discriminative projection that not only preserves the intrinsic structure of data, but also possesses the properties of feature selection and interpretability. To this end, we introduce a target learning technique to adaptively learn a more discriminative and flexible target matrix rather than the pre-defined strict zero-one label matrix for regression. Then a locality preserving constraint regularized by the adaptive learned weights is further introduced to guide the projection learning, which is beneficial to learn a more discriminative projection and avoid overfitting. Moreover, we replace the conventional `Frobenius norm' with the special l21 norm to constrain the projection, which enables the method to adaptively select the most important features from the original high-dimensional data for feature extraction. In this way, the negative influence of the redundant features and noises residing in the original data can be greatly eliminated. Besides, the proposed method has good interpretability for features owing to the row-sparsity property of the l21 norm. Extensive experiments conducted on the synthetic database with manifold structure and many real-world databases prove the effectiveness of the proposed method.Comment: The paper has been accepted by IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), and the code can be available at https://drive.google.com/file/d/1iNzONkRByIaUhXwdEhOkkh_0d2AAXNE8/vie

    Learning Representations for Face Recognition: A Review from Holistic to Deep Learning

    Get PDF
    For decades, researchers have investigated how to recognize facial images. This study reviews the development of different face recognition (FR) methods, namely, holistic learning, handcrafted local feature learning, shallow learning, and deep learning (DL). With the development of methods, the accuracy of recognizing faces in the labeled faces in the wild (LFW) database has been increased. The accuracy of holistic learning is 60%, that of handcrafted local feature learning increases to 70%, and that of shallow learning is 86%. Finally, DL achieves human-level performance (97% accuracy). This enhanced accuracy is caused by large datasets and graphics processing units (GPUs) with massively parallel processing capabilities. Furthermore, FR challenges and current research studies are discussed to understand future research directions. The results of this study show that presently the database of labeled faces in the wild has reached 99.85% accuracy
    • …
    corecore