7,756 research outputs found

    A Comprehensive Performance Evaluation of Deformable Face Tracking "In-the-Wild"

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    Recently, technologies such as face detection, facial landmark localisation and face recognition and verification have matured enough to provide effective and efficient solutions for imagery captured under arbitrary conditions (referred to as "in-the-wild"). This is partially attributed to the fact that comprehensive "in-the-wild" benchmarks have been developed for face detection, landmark localisation and recognition/verification. A very important technology that has not been thoroughly evaluated yet is deformable face tracking "in-the-wild". Until now, the performance has mainly been assessed qualitatively by visually assessing the result of a deformable face tracking technology on short videos. In this paper, we perform the first, to the best of our knowledge, thorough evaluation of state-of-the-art deformable face tracking pipelines using the recently introduced 300VW benchmark. We evaluate many different architectures focusing mainly on the task of on-line deformable face tracking. In particular, we compare the following general strategies: (a) generic face detection plus generic facial landmark localisation, (b) generic model free tracking plus generic facial landmark localisation, as well as (c) hybrid approaches using state-of-the-art face detection, model free tracking and facial landmark localisation technologies. Our evaluation reveals future avenues for further research on the topic.Comment: E. Antonakos and P. Snape contributed equally and have joint second authorshi

    Pose-Invariant 3D Face Alignment

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    Face alignment aims to estimate the locations of a set of landmarks for a given image. This problem has received much attention as evidenced by the recent advancement in both the methodology and performance. However, most of the existing works neither explicitly handle face images with arbitrary poses, nor perform large-scale experiments on non-frontal and profile face images. In order to address these limitations, this paper proposes a novel face alignment algorithm that estimates both 2D and 3D landmarks and their 2D visibilities for a face image with an arbitrary pose. By integrating a 3D deformable model, a cascaded coupled-regressor approach is designed to estimate both the camera projection matrix and the 3D landmarks. Furthermore, the 3D model also allows us to automatically estimate the 2D landmark visibilities via surface normals. We gather a substantially larger collection of all-pose face images to evaluate our algorithm and demonstrate superior performances than the state-of-the-art methods

    On Face Segmentation, Face Swapping, and Face Perception

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    We show that even when face images are unconstrained and arbitrarily paired, face swapping between them is actually quite simple. To this end, we make the following contributions. (a) Instead of tailoring systems for face segmentation, as others previously proposed, we show that a standard fully convolutional network (FCN) can achieve remarkably fast and accurate segmentations, provided that it is trained on a rich enough example set. For this purpose, we describe novel data collection and generation routines which provide challenging segmented face examples. (b) We use our segmentations to enable robust face swapping under unprecedented conditions. (c) Unlike previous work, our swapping is robust enough to allow for extensive quantitative tests. To this end, we use the Labeled Faces in the Wild (LFW) benchmark and measure the effect of intra- and inter-subject face swapping on recognition. We show that our intra-subject swapped faces remain as recognizable as their sources, testifying to the effectiveness of our method. In line with well known perceptual studies, we show that better face swapping produces less recognizable inter-subject results. This is the first time this effect was quantitatively demonstrated for machine vision systems
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