10,974 research outputs found

    Face Detection with Boosted Gaussian Features

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    Detecting faces in images is a key step in numerous computer vision applications, such as face recognition or facial expression analysis. Automatic face detection is a difficult task because of the large face intra-class variability which is due to the important influence of the environmental conditions on the face appearance. We propose new features based on anisotropic Gaussian filters for detecting frontal faces in complex images. The performances of our face detector based on these new features have been evaluated on reference test sets, and clearly show improvements compared to the state-of-the-art

    Facial Point Detection using Boosted Regression and Graph Models

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    Finding fiducial facial points in any frame of a video showing rich naturalistic facial behaviour is an unsolved problem. Yet this is a crucial step for geometric-featurebased facial expression analysis, and methods that use appearance-based features extracted at fiducial facial point locations. In this paper we present a method based on a combination of Support Vector Regression and Markov Random Fields to drastically reduce the time needed to search for a point’s location and increase the accuracy and robustness of the algorithm. Using Markov Random Fields allows us to constrain the search space by exploiting the constellations that facial points can form. The regressors on the other hand learn a mapping between the appearance of the area surrounding a point and the positions of these points, which makes detection of the points very fast and can make the algorithm robust to variations of appearance due to facial expression and moderate changes in head pose. The proposed point detection algorithm was tested on 1855 images, the results of which showed we outperform current state of the art point detectors

    Novel methods for real-time 3D facial recognition

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    In this paper we discuss our approach to real-time 3D face recognition. We argue the need for real time operation in a realistic scenario and highlight the required pre- and post-processing operations for effective 3D facial recognition. We focus attention to some operations including face and eye detection, and fast post-processing operations such as hole filling, mesh smoothing and noise removal. We consider strategies for hole filling such as bilinear and polynomial interpolation and Laplace and conclude that bilinear interpolation is preferred. Gaussian and moving average smoothing strategies are compared and it is shown that moving average can have the edge over Gaussian smoothing. The regions around the eyes normally carry a considerable amount of noise and strategies for replacing the eyeball with a spherical surface and the use of an elliptical mask in conjunction with hole filling are compared. Results show that the elliptical mask with hole filling works well on face models and it is simpler to implement. Finally performance issues are considered and the system has demonstrated to be able to perform real-time 3D face recognition in just over 1s 200ms per face model for a small database

    Real-time 3D Face Recognition using Line Projection and Mesh Sampling

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    The main contribution of this paper is to present a novel method for automatic 3D face recognition based on sampling a 3D mesh structure in the presence of noise. A structured light method using line projection is employed where a 3D face is reconstructed from a single 2D shot. The process from image acquisition to recognition is described with focus on its real-time operation. Recognition results are presented and it is demonstrated that it can perform recognition in just over one second per subject in continuous operation mode and thus, suitable for real time operation

    Asymmetric Pruning for Learning Cascade Detectors

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    Cascade classifiers are one of the most important contributions to real-time object detection. Nonetheless, there are many challenging problems arising in training cascade detectors. One common issue is that the node classifier is trained with a symmetric classifier. Having a low misclassification error rate does not guarantee an optimal node learning goal in cascade classifiers, i.e., an extremely high detection rate with a moderate false positive rate. In this work, we present a new approach to train an effective node classifier in a cascade detector. The algorithm is based on two key observations: 1) Redundant weak classifiers can be safely discarded; 2) The final detector should satisfy the asymmetric learning objective of the cascade architecture. To achieve this, we separate the classifier training into two steps: finding a pool of discriminative weak classifiers/features and training the final classifier by pruning weak classifiers which contribute little to the asymmetric learning criterion (asymmetric classifier construction). Our model reduction approach helps accelerate the learning time while achieving the pre-determined learning objective. Experimental results on both face and car data sets verify the effectiveness of the proposed algorithm. On the FDDB face data sets, our approach achieves the state-of-the-art performance, which demonstrates the advantage of our approach.Comment: 14 page
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