757 research outputs found

    Extending the Occupancy Grid Concept for Low-Cost Sensor Based SLAM

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    The simultaneous localization and mapping problem is approached by using an ultrasound sensor and wheel encoders. To be able to account for the low precision inherent in ultrasound sensors, the occupancy grid notion is extended. The extension takes into consideration with which angle the sensor is pointing, to compensate for the issue that an object is not necessarily detectable from all position due to deficiencies in how ultrasonic range sensors work. Also, a mixed linear/nonlinear model is derived for future use in Rao-Blackwellized particle smoothing

    SkiMap: An Efficient Mapping Framework for Robot Navigation

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    We present a novel mapping framework for robot navigation which features a multi-level querying system capable to obtain rapidly representations as diverse as a 3D voxel grid, a 2.5D height map and a 2D occupancy grid. These are inherently embedded into a memory and time efficient core data structure organized as a Tree of SkipLists. Compared to the well-known Octree representation, our approach exhibits a better time efficiency, thanks to its simple and highly parallelizable computational structure, and a similar memory footprint when mapping large workspaces. Peculiarly within the realm of mapping for robot navigation, our framework supports realtime erosion and re-integration of measurements upon reception of optimized poses from the sensor tracker, so as to improve continuously the accuracy of the map.Comment: Accepted by International Conference on Robotics and Automation (ICRA) 2017. This is the submitted version. The final published version may be slightly differen

    Active Mapping and Robot Exploration: A Survey

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    Simultaneous localization and mapping responds to the problem of building a map of the environment without any prior information and based on the data obtained from one or more sensors. In most situations, the robot is driven by a human operator, but some systems are capable of navigating autonomously while mapping, which is called native simultaneous localization and mapping. This strategy focuses on actively calculating the trajectories to explore the environment while building a map with a minimum error. In this paper, a comprehensive review of the research work developed in this field is provided, targeting the most relevant contributions in indoor mobile robotics.This research was funded by the ELKARTEK project ELKARBOT KK-2020/00092 of the Basque Government

    Enhancing 3D Autonomous Navigation Through Obstacle Fields: Homogeneous Localisation and Mapping, with Obstacle-Aware Trajectory Optimisation

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    Small flying robots have numerous potential applications, from quadrotors for search and rescue, infrastructure inspection and package delivery to free-flying satellites for assistance activities inside a space station. To enable these applications, a key challenge is autonomous navigation in 3D, near obstacles on a power, mass and computation constrained platform. This challenge requires a robot to perform localisation, mapping, dynamics-aware trajectory planning and control. The current state-of-the-art uses separate algorithms for each component. Here, the aim is for a more homogeneous approach in the search for improved efficiencies and capabilities. First, an algorithm is described to perform Simultaneous Localisation And Mapping (SLAM) with physical, 3D map representation that can also be used to represent obstacles for trajectory planning: Non-Uniform Rational B-Spline (NURBS) surfaces. Termed NURBSLAM, this algorithm is shown to combine the typically separate tasks of localisation and obstacle mapping. Second, a trajectory optimisation algorithm is presented that produces dynamically-optimal trajectories with direct consideration of obstacles, providing a middle ground between path planners and trajectory smoothers. Called the Admissible Subspace TRajectory Optimiser (ASTRO), the algorithm can produce trajectories that are easier to track than the state-of-the-art for flight near obstacles, as shown in flight tests with quadrotors. For quadrotors to track trajectories, a critical component is the differential flatness transformation that links position and attitude controllers. Existing singularities in this transformation are analysed, solutions are proposed and are then demonstrated in flight tests. Finally, a combined system of NURBSLAM and ASTRO are brought together and tested against the state-of-the-art in a novel simulation environment to prove the concept that a single 3D representation can be used for localisation, mapping, and planning

    Simultaneous Localization and Mapping (SLAM) for Autonomous Driving: Concept and Analysis

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    The Simultaneous Localization and Mapping (SLAM) technique has achieved astonishing progress over the last few decades and has generated considerable interest in the autonomous driving community. With its conceptual roots in navigation and mapping, SLAM outperforms some traditional positioning and localization techniques since it can support more reliable and robust localization, planning, and controlling to meet some key criteria for autonomous driving. In this study the authors first give an overview of the different SLAM implementation approaches and then discuss the applications of SLAM for autonomous driving with respect to different driving scenarios, vehicle system components and the characteristics of the SLAM approaches. The authors then discuss some challenging issues and current solutions when applying SLAM for autonomous driving. Some quantitative quality analysis means to evaluate the characteristics and performance of SLAM systems and to monitor the risk in SLAM estimation are reviewed. In addition, this study describes a real-world road test to demonstrate a multi-sensor-based modernized SLAM procedure for autonomous driving. The numerical results show that a high-precision 3D point cloud map can be generated by the SLAM procedure with the integration of Lidar and GNSS/INS. Online four–five cm accuracy localization solution can be achieved based on this pre-generated map and online Lidar scan matching with a tightly fused inertial system

    Large Scale 3D Mapping of Indoor Environments Using a Handheld RGBD Camera

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    The goal of this research is to investigate the problem of reconstructing a 3D representation of an environment, of arbitrary size, using a handheld color and depth (RGBD) sensor. The focus of this dissertation is to examine four of the underlying subproblems to this system: camera tracking, loop closure, data storage, and integration. First, a system for 3D reconstruction of large indoor planar environments with data captured from an RGBD sensor mounted on a mobile robotic platform is presented. An algorithm for constructing nearly drift-free 3D occupancy grids of large indoor environments in an online manner is also presented. This approach combines data from an odometry sensor with output from a visual registration algorithm, and it enforces a Manhattan world constraint by utilizing factor graphs to produce an accurate online estimate of the trajectory of the mobile robotic platform. Through several experiments in environments with varying sizes and construction it is shown that this method reduces rotational and translational drift significantly without performing any loop closing techniques. In addition the advantages and limitations of an octree data structure representation of a 3D environment is examined. Second, the problem of sensor tracking, specifically the use of the KinectFusion algorithm to align two subsequent point clouds generated by an RGBD sensor, is studied. A method to overcome a significant limitation of the Iterative Closest Point (ICP) algorithm used in KinectFusion is proposed, namely, its sole reliance upon geometric information. The proposed method uses both geometric and color information in a direct manner that uses all the data in order to accurately estimate camera pose. Data association is performed by computing a warp between the two color images associated with two RGBD point clouds using the Lucas-Kanade algorithm. A subsequent step then estimates the transformation between the point clouds using either a point-to-point or point-to-plane error metric. Scenarios in which each of these metrics fails are described, and a normal covariance test for automatically selecting between them is proposed. Together, Lucas-Kanade data association (LKDA) along with covariance testing enables robust camera tracking through areas of low geometrical features, while at the same time retaining accuracy in environments in which the existing ICP technique succeeds. Experimental results on several publicly available datasets demonstrate the improved performance both qualitatively and quantitatively. Third, the choice of state space in the context of performing loop closure is revisited. Although a relative state space has been discounted by previous authors, it is shown that such a state space is actually extremely powerful, able to achieve recognizable results after just one iteration. The power behind the technique is that changing the orientation of one node is able to affect other nodes. At the same time, the approach --- which is referred to as Pose Optimization using a Relative State Space (POReSS) --- is fast because, like the more popular incremental state space, the Jacobian never needs to be explicitly computed. Furthermore, it is shown that while POReSS is able to quickly compute a solution near the global optimum, it is not precise enough to perform the fine adjustments necessary to achieve acceptable results. As a result, a method to augment POReSS with a fast variant of Gauss-Seidel --- which is referred to as Graph-Seidel --- on a global state space to allow the solution to settle closer to the global minimum is proposed. Through a set of experiments, it is shown that this combination of POReSS and Graph-Seidel is not only faster but achieves a lower residual than other non-linear algebra techniques. Moreover, unlike the linear algebra-based techniques, it is shown that this approach scales to very large graphs. In addition to revisiting the idea of using a relative state space, the benefits of only optimizing the rotational components of a trajectory in order to perform loop closing is examined (rPOReSS). Finally, an incremental implementation of the rotational optimization is proposed (irPOReSS)

    Reinforcement Learning with Frontier-Based Exploration via Autonomous Environment

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    Active Simultaneous Localisation and Mapping (SLAM) is a critical problem in autonomous robotics, enabling robots to navigate to new regions while building an accurate model of their surroundings. Visual SLAM is a popular technique that uses virtual elements to enhance the experience. However, existing frontier-based exploration strategies can lead to a non-optimal path in scenarios where there are multiple frontiers with similar distance. This issue can impact the efficiency and accuracy of Visual SLAM, which is crucial for a wide range of robotic applications, such as search and rescue, exploration, and mapping. To address this issue, this research combines both an existing Visual-Graph SLAM known as ExploreORB with reinforcement learning. The proposed algorithm allows the robot to learn and optimize exploration routes through a reward-based system to create an accurate map of the environment with proper frontier selection. Frontier-based exploration is used to detect unexplored areas, while reinforcement learning optimizes the robot's movement by assigning rewards for optimal frontier points. Graph SLAM is then used to integrate the robot's sensory data and build an accurate map of the environment. The proposed algorithm aims to improve the efficiency and accuracy of ExploreORB by optimizing the exploration process of frontiers to build a more accurate map. To evaluate the effectiveness of the proposed approach, experiments will be conducted in various virtual environments using Gazebo, a robot simulation software. Results of these experiments will be compared with existing methods to demonstrate the potential of the proposed approach as an optimal solution for SLAM in autonomous robotics.Comment: 23 pages, Journa

    Optimal Wheelchair Multi-LiDAR Placement for Indoor SLAM

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    One of the most prevalent technologies used in modern robotics is Simultaneous Localization and Mapping or, SLAM. Modern SLAM technologies usually employ a number of different probabilistic mathematics to perform processes that enable modern robots to not only map an environment but, also, concurrently localize themselves within said environment. Existing open-source SLAM technologies not only range in the different probabilistic methods they employ to achieve their task but, also, by how well the task is achieved and by their computational requirements. Additionally, the positioning of the sensors in the robot also has a substantial effect on how well these technologies work. Therefore, this dissertation is dedicated to the comparison of existing open-source ROS implemented 2D SLAM technologies and in the maximization of the performance of said SLAM technologies by researching optimal sensor placement in a Intelligent Wheelchair context, using SLAM performance as a benchmark

    Building Fuzzy Elevation Maps from a Ground-based 3D Laser Scan for Outdoor Mobile Robots

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    Mandow, A; Cantador, T.J.; Reina, A.J.; Martínez, J.L.; Morales, J.; García-Cerezo, A. "Building Fuzzy Elevation Maps from a Ground-based 3D Laser Scan for Outdoor Mobile Robots," Robot2015: Second Iberian Robotics Conference, Advances in Robotics, (2016) Advances in Intelligent Systems and Computing, vol. 418. This is a self-archiving copy of the author’s accepted manuscript. The final publication is available at Springer via http://link.springer.com/book/10.1007/978-3-319-27149-1.The paper addresses terrain modeling for mobile robots with fuzzy elevation maps by improving computational speed and performance over previous work on fuzzy terrain identification from a three-dimensional (3D) scan. To this end, spherical sub-sampling of the raw scan is proposed to select training data that does not filter out salient obstacles. Besides, rule structure is systematically defined by considering triangular sets with an unevenly distributed standard fuzzy partition and zero order Sugeno-type consequents. This structure, which favors a faster training time and reduces the number of rule parameters, also serves to compute a fuzzy reliability mask for the continuous fuzzy surface. The paper offers a case study using a Hokuyo-based 3D rangefinder to model terrain with and without outstanding obstacles. Performance regarding error and model size is compared favorably with respect to a solution that uses quadric-based surface simplification (QSlim).This work was partially supported by the Spanish CICYT project DPI 2011-22443, the Andalusian project PE-2010 TEP-6101, and Universidad de Málaga-Andalucía Tech
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