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Holographic particle localization under multiple scattering
We introduce a novel framework that incorporates multiple scattering for
large-scale 3D particle-localization using single-shot in-line holography.
Traditional holographic techniques rely on single-scattering models which
become inaccurate under high particle-density. We demonstrate that by
exploiting multiple-scattering, localization is significantly improved. Both
forward and back-scattering are computed by our method under a tractable
recursive framework, in which each recursion estimates the next higher-order
field within the volume. The inverse scattering is presented as a nonlinear
optimization that promotes sparsity, and can be implemented efficiently. We
experimentally reconstruct 100 million object voxels from a single 1-megapixel
hologram. Our work promises utilization of multiple scattering for versatile
large-scale applications
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