46,304 research outputs found

    When Causal Intervention Meets Adversarial Examples and Image Masking for Deep Neural Networks

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    Discovering and exploiting the causality in deep neural networks (DNNs) are crucial challenges for understanding and reasoning causal effects (CE) on an explainable visual model. "Intervention" has been widely used for recognizing a causal relation ontologically. In this paper, we propose a causal inference framework for visual reasoning via do-calculus. To study the intervention effects on pixel-level features for causal reasoning, we introduce pixel-wise masking and adversarial perturbation. In our framework, CE is calculated using features in a latent space and perturbed prediction from a DNN-based model. We further provide the first look into the characteristics of discovered CE of adversarially perturbed images generated by gradient-based methods \footnote{~~https://github.com/jjaacckkyy63/Causal-Intervention-AE-wAdvImg}. Experimental results show that CE is a competitive and robust index for understanding DNNs when compared with conventional methods such as class-activation mappings (CAMs) on the Chest X-Ray-14 dataset for human-interpretable feature(s) (e.g., symptom) reasoning. Moreover, CE holds promises for detecting adversarial examples as it possesses distinct characteristics in the presence of adversarial perturbations.Comment: Noted our camera-ready version has changed the title. "When Causal Intervention Meets Adversarial Examples and Image Masking for Deep Neural Networks" as the v3 official paper title in IEEE Proceeding. Please use it in your formal reference. Accepted at IEEE ICIP 2019. Pytorch code has released on https://github.com/jjaacckkyy63/Causal-Intervention-AE-wAdvIm

    Building Machines That Learn and Think Like People

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    Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video games, and board games, achieving performance that equals or even beats humans in some respects. Despite their biological inspiration and performance achievements, these systems differ from human intelligence in crucial ways. We review progress in cognitive science suggesting that truly human-like learning and thinking machines will have to reach beyond current engineering trends in both what they learn, and how they learn it. Specifically, we argue that these machines should (a) build causal models of the world that support explanation and understanding, rather than merely solving pattern recognition problems; (b) ground learning in intuitive theories of physics and psychology, to support and enrich the knowledge that is learned; and (c) harness compositionality and learning-to-learn to rapidly acquire and generalize knowledge to new tasks and situations. We suggest concrete challenges and promising routes towards these goals that can combine the strengths of recent neural network advances with more structured cognitive models.Comment: In press at Behavioral and Brain Sciences. Open call for commentary proposals (until Nov. 22, 2016). https://www.cambridge.org/core/journals/behavioral-and-brain-sciences/information/calls-for-commentary/open-calls-for-commentar
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