46,304 research outputs found
When Causal Intervention Meets Adversarial Examples and Image Masking for Deep Neural Networks
Discovering and exploiting the causality in deep neural networks (DNNs) are
crucial challenges for understanding and reasoning causal effects (CE) on an
explainable visual model. "Intervention" has been widely used for recognizing a
causal relation ontologically. In this paper, we propose a causal inference
framework for visual reasoning via do-calculus. To study the intervention
effects on pixel-level features for causal reasoning, we introduce pixel-wise
masking and adversarial perturbation. In our framework, CE is calculated using
features in a latent space and perturbed prediction from a DNN-based model. We
further provide the first look into the characteristics of discovered CE of
adversarially perturbed images generated by gradient-based methods
\footnote{~~https://github.com/jjaacckkyy63/Causal-Intervention-AE-wAdvImg}.
Experimental results show that CE is a competitive and robust index for
understanding DNNs when compared with conventional methods such as
class-activation mappings (CAMs) on the Chest X-Ray-14 dataset for
human-interpretable feature(s) (e.g., symptom) reasoning. Moreover, CE holds
promises for detecting adversarial examples as it possesses distinct
characteristics in the presence of adversarial perturbations.Comment: Noted our camera-ready version has changed the title. "When Causal
Intervention Meets Adversarial Examples and Image Masking for Deep Neural
Networks" as the v3 official paper title in IEEE Proceeding. Please use it in
your formal reference. Accepted at IEEE ICIP 2019. Pytorch code has released
on https://github.com/jjaacckkyy63/Causal-Intervention-AE-wAdvIm
Building Machines That Learn and Think Like People
Recent progress in artificial intelligence (AI) has renewed interest in
building systems that learn and think like people. Many advances have come from
using deep neural networks trained end-to-end in tasks such as object
recognition, video games, and board games, achieving performance that equals or
even beats humans in some respects. Despite their biological inspiration and
performance achievements, these systems differ from human intelligence in
crucial ways. We review progress in cognitive science suggesting that truly
human-like learning and thinking machines will have to reach beyond current
engineering trends in both what they learn, and how they learn it.
Specifically, we argue that these machines should (a) build causal models of
the world that support explanation and understanding, rather than merely
solving pattern recognition problems; (b) ground learning in intuitive theories
of physics and psychology, to support and enrich the knowledge that is learned;
and (c) harness compositionality and learning-to-learn to rapidly acquire and
generalize knowledge to new tasks and situations. We suggest concrete
challenges and promising routes towards these goals that can combine the
strengths of recent neural network advances with more structured cognitive
models.Comment: In press at Behavioral and Brain Sciences. Open call for commentary
proposals (until Nov. 22, 2016).
https://www.cambridge.org/core/journals/behavioral-and-brain-sciences/information/calls-for-commentary/open-calls-for-commentar
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