5 research outputs found

    A Hybrid Systems Model for Simple Manipulation and Self-Manipulation Systems

    Get PDF
    Rigid bodies, plastic impact, persistent contact, Coulomb friction, and massless limbs are ubiquitous simplifications introduced to reduce the complexity of mechanics models despite the obvious physical inaccuracies that each incurs individually. In concert, it is well known that the interaction of such idealized approximations can lead to conflicting and even paradoxical results. As robotics modeling moves from the consideration of isolated behaviors to the analysis of tasks requiring their composition, a mathematically tractable framework for building models that combine these simple approximations yet achieve reliable results is overdue. In this paper we present a formal hybrid dynamical system model that introduces suitably restricted compositions of these familiar abstractions with the guarantee of consistency analogous to global existence and uniqueness in classical dynamical systems. The hybrid system developed here provides a discontinuous but self-consistent approximation to the continuous (though possibly very stiff and fast) dynamics of a physical robot undergoing intermittent impacts. The modeling choices sacrifice some quantitative numerical efficiencies while maintaining qualitatively correct and analytically tractable results with consistency guarantees promoting their use in formal reasoning about mechanism, feedback control, and behavior design in robots that make and break contact with their environment. For more information: Kod*La

    Manipulation with diverse actions

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2013.Cataloged from PDF version of thesis.Includes bibliographical references (p. 197-201).We define the Diverse Action Manipulation (DAMA) problem in which we are given a mobile robot, a set of movable objects, and a set of diverse, possibly non-prehensile manipulation actions, and the objective is to find a sequence of actions that moves each of the objects to a goal configuration. We argue that classic sampling-based techniques cannot solve DAMA problems because of the need to move through lower-dimensional subspaces, and we give two sampling-based algorithms for this problem, DARRT and DARRTCONNECT, based on the RRT and RRTCONNECT algorithms respectively. We also show that the DAMA problem can be framed as a multi-modal planning problem [14] and describe a hierarchical algorithm, DARRTH (CONNECT), that takes advantage of this multi-modal nature. This algorithm finds a high-level sequence of transfer manipulations by planning a path only for objects in the domain. It then attempts to achieve each transfer manipulation individually. We present experimental results for all four algorithms for a set of nine problems in two complicated mobile manipulation domains. We show that the bi-directional algorithms are faster than their forward search counterparts and that the hierarchical algorithms perform better than the monolithic searches. We also formally define the conditions under which DARRT is exponentially convergent and prove that these conditions hold for two example manipulation domains, one of which includes nonprehensile manipulation.by Jennifer L. Barry.Ph.D

    Experiments in Impulsive Manipulation

    No full text
    In this paper, we present the results of our experimental effort in one form of impulsive manipulation: tapping. Our previous work studied the mechanics of tapping a planar object which then slides on a support surface, coming to rest due to friction. This work addresses the practical issues in creating a system which uses this mode of manipulation. We begin with the design of tapping devices---end effectors designed to deliver an impulse to an object, and report some of the issues we have found to be important in their design. Our next step was to perform single-tap experiments in order to fit and evaluate the models of impact and sliding. These experiments have shown that objects rotate less than predicted; we have found that the addition of a scaling factor for the torque due to friction enables the models to predict object motion reasonably well. In order to do positioning experiments, we developed a number of planning methods (or feedback control strategies) to compensate for erro..

    Abstract Experiments in Impulsive Manipulation

    No full text
    In this paper, we present the results of our experimental effort in one form of impulsive manipulation: tapping. Our previous work studied the mechanics of tapping a planar object which then slides on a support surface, coming to rest due to friction. This work addresses the practical issues in creating a system which uses this mode of manipulation. We begin with the design of tapping devices—end effectors designed to deliver an impulse to an object, and report some of the issues we have found to be important in their design. Our next step was to perform single-tap experiments in order to fit and evaluate the models of impact and sliding. These experiments have shown that objects rotate less than predicted; we have found that the addition of a scaling factor for the torque due to friction enables the models to predict object motion reasonably well. In order to do positioning experiments, we developed a number of planning methods (or feedback control strategies) to compensate for errors in modeling, parameters, and actuation. These planning methods were successfully used to demonstrate a positioning task. We also have experimentally demonstrated that tapping can be used to position an object more precisely than the manipulator can position the tapping device. We offer some sensitivity analysis in support of this result.
    corecore