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    ABSTRACT

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    We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behind this work is the observation that the natural evolution follows a tree-like phylogenetic pattern. Our goal is to simulate similar behavior in artificial evolutionary systems such as GP. To test our model we use three common GP benchmarks: the Ant Algorithm, 11-Multiplexer, and Parity problems. The performance of the ETGP system is empirically compared to those of the GP system. Code size and variance are consistently reduced by a small but statistically significant percentage, resulting in a slight speedup in the Ant and 11-Multiplexer problems, while the same comparisons on the Parity problem are inconclusive
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