3,648 research outputs found

    Activity representation with motion hierarchies

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    International audienceComplex activities, e.g., pole vaulting, are composed of a variable number of sub-events connected by complex spatio-temporal relations, whereas simple actions can be represented as sequences of short temporal parts. In this paper, we learn hierarchical representations of activity videos in an unsupervised manner. These hierarchies of mid-level motion components are data-driven decompositions specific to each video. We introduce a spectral divisive clustering algorithm to efficiently extract a hierarchy over a large number of tracklets (i.e., local trajectories). We use this structure to represent a video as an unordered binary tree. We model this tree using nested histograms of local motion features. We provide an efficient positive definite kernel that computes the structural and visual similarity of two hierarchical decompositions by relying on models of their parent-child relations. We present experimental results on four recent challenging benchmarks: the High Five dataset [Patron-Perez et al, 2010], the Olympics Sports dataset [Niebles et al, 2010], the Hollywood 2 dataset [Marszalek et al, 2009], and the HMDB dataset [Kuehne et al, 2011]. We show that pervideo hierarchies provide additional information for activity recognition. Our approach improves over unstructured activity models, baselines using other motion decomposition algorithms, and the state of the art

    Robust Temporally Coherent Laplacian Protrusion Segmentation of 3D Articulated Bodies

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    In motion analysis and understanding it is important to be able to fit a suitable model or structure to the temporal series of observed data, in order to describe motion patterns in a compact way, and to discriminate between them. In an unsupervised context, i.e., no prior model of the moving object(s) is available, such a structure has to be learned from the data in a bottom-up fashion. In recent times, volumetric approaches in which the motion is captured from a number of cameras and a voxel-set representation of the body is built from the camera views, have gained ground due to attractive features such as inherent view-invariance and robustness to occlusions. Automatic, unsupervised segmentation of moving bodies along entire sequences, in a temporally-coherent and robust way, has the potential to provide a means of constructing a bottom-up model of the moving body, and track motion cues that may be later exploited for motion classification. Spectral methods such as locally linear embedding (LLE) can be useful in this context, as they preserve "protrusions", i.e., high-curvature regions of the 3D volume, of articulated shapes, while improving their separation in a lower dimensional space, making them in this way easier to cluster. In this paper we therefore propose a spectral approach to unsupervised and temporally-coherent body-protrusion segmentation along time sequences. Volumetric shapes are clustered in an embedding space, clusters are propagated in time to ensure coherence, and merged or split to accommodate changes in the body's topology. Experiments on both synthetic and real sequences of dense voxel-set data are shown. This supports the ability of the proposed method to cluster body-parts consistently over time in a totally unsupervised fashion, its robustness to sampling density and shape quality, and its potential for bottom-up model constructionComment: 31 pages, 26 figure

    Optimal Networks from Error Correcting Codes

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    To address growth challenges facing large Data Centers and supercomputing clusters a new construction is presented for scalable, high throughput, low latency networks. The resulting networks require 1.5-5 times fewer switches, 2-6 times fewer cables, have 1.2-2 times lower latency and correspondingly lower congestion and packet losses than the best present or proposed networks providing the same number of ports at the same total bisection. These advantage ratios increase with network size. The key new ingredient is the exact equivalence discovered between the problem of maximizing network bisection for large classes of practically interesting Cayley graphs and the problem of maximizing codeword distance for linear error correcting codes. Resulting translation recipe converts existent optimal error correcting codes into optimal throughput networks.Comment: 14 pages, accepted at ANCS 2013 conferenc
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