9 research outputs found

    Issues and Challenges Facing Low Latency in Tactile Internet

    Get PDF
    Tactile Internet is considered as the next step towards a revolutionary impact on the society, this is due to the introduction of different types of applications mainly the haptic ones that require strict Quality of Service guarantee especially in terms of latency. This would be a major challenge towards the design of new communication technologies and protocols in order to provide ultra-low latency. This article discusses the diverse technologies, communication protocols, and the necessary infrastructure to provide low latency based principally on the fifth generation (5G) of mobile network that is considered as the key enablers of the Tactile Internet. Furthermore, current research direction along with future challenges and open issues are discussed extensively

    Towards Tactile Internet in Beyond 5G Era: Recent Advances, Current Issues and Future Directions

    Get PDF
    Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology, also considered as the next evolution phase of Internet of Things (IoT), is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and Augmented/Virtual Reality (AR/VR) to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming Fifth Generation (5G) and beyond networks creates various non-conventional communication challenges and stringent requirements in terms of ultra-low latency, ultra-high reliability, high data-rate connectivity, resource allocation, multiple access and quality-latency-rate tradeoff. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing state-of-the-art, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, the main technical requirements, the key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/Medium Access Control (MAC) and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions

    A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

    Get PDF
    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions

    Provisioning Ultra-Low Latency Services in Softwarized Network for the Tactile Internet

    Get PDF
    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet is envisioned to deliver real-time control and physical tactile experiences remotely in addition to conventional audiovisual data to enable immersive human-to-machine interaction and allow skill-set delivery over networks. To realize the Tactile Internet, two key performance requirements, namely ultra-low latency and ultra-high reliability need to be achieved. However, currently deployed networks are far from meeting these stringent requirements and cannot efficiently cope with dynamic service arrivals/departures and the significant growth of traffic demands. To fulfill these requirements, a softwarized network enabled by network function virtualization (NFV) and software-defined network (SDN) technologies is introduced as a new promising concept of a future network due to its flexibility, agility, scalability and cost efficiency. Despite these benefits, provisioning Tactile Internet network services (NSs) in an NFV-based infrastructure remains a challenge, as network resources must be allocated for virtual network function (VNF) deployment and traffic routing in such a way that the stringent requirements are met, and network operator’s objectives are optimized. This problem is also well-known, as NFV resource allocation (NFV-RA) and can be further divided into three stages: (i) VNF composition, (ii) VNF embedding/placement and (iii) VNF scheduling. This thesis addresses challenges on NFV-RA for Tactile Internet NSs, especially ultra-low latency NSs. We first conduct a survey on architectural and algorithmic solutions proposed so far for the Tactile Internet. Second, we propose a joint VNF composition and embedding algorithm to efficiently determine the number of VNF instances to form a VNF forward graph (VNF-FG) and their embedding locations to serve ultra-low latency NSs, as in some cases, multiple instances of each VNF type with proper embedding may be needed to guarantee the stringent latency requirements. The proposed algorithm relies on a Tabu search method to solve the problem with a reasonable time. Third, we introduce real-time VNF embedding algorithms to efficiently support ultra-low latency NSs that require fast service provisioning. By assuming that a VNF-FG is given, our proposed algorithms aim to minimize the cost while meeting the stringent latency requirement. Finally, we focus on a joint VNF embedding and scheduling problem, assuming that ultra-low latency NSs can arrive in the network any time and have specific service deadlines. Moreover, VNF instances once deployed can be shared by multiple NSs. With these assumptions, we aim to optimally determine whether to schedule NSs on already deployed VNFs or to deploy new VNFs and schedule them on newly deployed VNFs to maximize profits while guaranteeing the stringent service deadlines. Two efficient heuristics are introduced to solve this problem with a feasible time
    corecore