18 research outputs found

    Enhancing integrated indoor/outdoor mobility in a smart campus

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    A Smart City relies on six key factors: Smart Governance, Smart People, Smart Economy, Smart Environment, Smart Living and Smart Mobility. This paper focuses on Smart Mobility by improving one of its key components: positioning. We developed and deployed a novel indoor positioning system (IPS) that is combined with an outdoor positioning system to support seamless indoor and outdoor navigation and wayfinding. The positioning system is implemented as a service in our broader cartography-based smart university platform, called SmartUJI, which centralizes access to a diverse collection of campus information and provides basic and complex services for the Universitat Jaume I (Spain), which serves as surrogate of a small city. Using our IPS and based on the SmartUJI services, we developed, deployed and evaluated two end-user mobile applications: the SmartUJI APP that allows users to obtain map-based information about the different facilities of the campus, and the SmartUJI AR that allows users to interact with the campus through an augmented reality interface. Students, university staff and visitors who tested the applications reported their usefulness in locating university facilities and generally improving spatial orientation

    DEVELOPMENT OF A WEBGIS FOR UNIVERSITY CAMPUS USING AN APPROACH BASED ON USER-CENTRED DESIGN TECHNIQUES

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    The techniques that seek to attend the user’s needs in a product’s development, like the Requirements Engineering (RE) and the User-Centred Design (UCD) have been increasingly used in different areas. The RE is a computer science area that seeks the development of methods and techniques to software elaboration, while the UCD is an iterative design process, where designers focus on users and place them at the center of the development process. This study approached the application of these techniques to developing a WebGIS oriented to university applications. In this research an interface to the WebGIS was proposed, with an application to assist the navigation in indoor and outdoor environments. The study case was applied in Polytechnic Center campus of Federal University of Paraná (UFPR). The interface was evaluated through tests with users, using tasks that allowed to explore its functionality. The methodology used was elaborated by Brooke (1996) to measure the usability through the System Usability Scale (SUS), and the classification of this scale adopted by Bangor, Kortum and Miller (2009) and Sauro (2011). The results show punctuation indices based on the SUS, what indicated that the use of UCD techniques allow to improve the interface development in a WebGIS

    Towards meaningful mobility:a research agenda for movement within and between places in later life

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    Mobility or physical movement contributes to health and wellbeing in later life. Most studies have focused on the contribution of outdoor mobility to active ageing, but physical and cognitive impairments restrict the mobility of many older adults. This article aims to explore the gaps in the current literature on mobility in later life, and identify required innovations in the field through laying out key areas for future research. It discusses two, largely separate, areas of research, namely on mobility patterns and mobility experiences. The first focuses on quantitative and spatial research on outdoor mobility patterns in terms of routes, timing and transport modes. The second mainly concerns qualitative research on how older adults perceive mobility in their everyday lives. This article identifies three areas for future research on mobility in later life: (a) beyond outdoor movement; (b) diversity in mobility; and (c) the role of time in mobility. To conclude, addressing these areas jointly will contribute to further unpacking the concept of mobility as meaningful practice and to integrating quantitative and qualitative methods when studying mobility in later life. This will result in policy inputs on the mobility and wellbeing of our ageing population

    Augmented Reality in Smart Cities: A Multimedia Approach

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    Intro: This paper presents an advance overview of utilizing Augmented Reality (AR) in smart cities. Although, Smart cities contain six major aspects (mobility, economy, government, environment, living, and people), this paper focuses on three of them that have more potentiality in using virtual assistant (mobility, environment, and living). Methodology: Presenting a state-of-the-art review studies undertake between 2013 and 2017, which is driven from highlighted libraries is the aim of this research. After exact examine, 15 emphasized studies are chosen to divide the main aspects while 120 selective articles are supporting them. These categorizes have been critically compared with an aim, method and chronological perspectives. Results: First of All, Environmental issues (Museums industry) attract the most attention of researchers while the living issues (maintenance) have lower significant compare t latter and mobility (indoor-outdoor navigation) attract the least. Moreover, a close connection between academic and industry fields is going to be created. Conclusions: it has been concluded that, because of economic advantages, utilizing AR technology has improved in the tourism and maintenance. Moreover, until now, most of studies try to prove their concept rather than illustrate well stablished analytic approach. Because of hardware and software improvement, it is essential for the future studies to evaluate their hypothesis in a real urban context

    The smartphone-based offline indoor location competition at IPIN 2016: analysis and future work

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    This paper presents the analysis and discussion of the off-site localization competition track, which took place during the Seventh International Conference on Indoor Positioning and Indoor Navigation (IPIN 2016). Five international teams proposed different strategies for smartphone-based indoor positioning using the same reference data. The competitors were provided with several smartphone-collected signal datasets, some of which were used for training (known trajectories), and others for evaluating (unknown trajectories). The competition permits a coherent evaluation method of the competitors' estimations, where inside information to fine-tune their systems is not offered, and thus provides, in our opinion, a good starting point to introduce a fair comparison between the smartphone-based systems found in the literature. The methodology, experience, feedback from competitors and future working lines are described.We would like to thank Tecnalia Research & Innovation Foundation for sponsoring the competition track with an award for the winning team. We are also grateful to Francesco Potortì, Sangjoon Park, Jesús Ureña and Kyle O’Keefe for their invaluable help in promoting the IPIN competition and conference. Parts of this work was carried out with the financial support received from projects and grants: LORIS (TIN2012-38080-C04-04), TARSIUS (TIN2015-71564-C4-2-R (MINECO/FEDER)), SmartLoc (CSIC-PIE Ref.201450E011), “Metodologías avanzadas para el diseño, desarrollo, evaluación e integración de algoritmos de localización en interiores” (TIN2015-70202-P), REPNIN network (TEC2015-71426-REDT) and the José Castillejo mobility grant (CAS16/00072). The HFTS team has been supported in the frame of the German Federal Ministry of Education and Research programme “FHprofUnt2013” under contract 03FH035PB3 (Project SPIRIT). The UMinho team has been supported by COMPETE: POCI-01-0145-FEDER-007043 and FCT — Fundação para a Ciência e Tecnologia within the Project Scope: UID/CEC/00319/2013.info:eu-repo/semantics/publishedVersio

    Discovering location based services: A unified approach for heterogeneous indoor localization systems

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    The technological solutions and communication capabilities offered by the Internet of Things paradigm, in terms of raising availability of wearable devices, the ubiquitous internet connection, and the presence on the market of service-oriented solutions, have allowed a wide proposal of Location Based Services (LBS). In a close future, we foresee that companies and service providers will have developed reliable solutions to address indoor positioning, as basis for useful location based services. These solutions will be different from each other and they will adopt different hardware and processing techniques. This paper describes the proposal of a unified approach for Indoor Localization Systems that enables the cooperation between heterogeneous solutions and their functional modules. To this end, we designed an integrated architecture that, abstracting its main components, allows a seamless interaction among them. Finally, we present a working prototype of such architecture, which is based on the popular Telegram application for Android, as an integration demonstrator. The integration of the three main phases –namely the discovery phase, the User Agent self-configuration, and the indoor map retrieval/rendering– demonstrates the feasibility of the proposed integrated architectur

    New Trends in Using Augmented Reality Apps for Smart City Contexts

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    The idea of virtuality is not new, as research on visualization and simulation dates back to the early use of ink and paper sketches for alternative design comparisons. As technology has advanced so the way of visualizing simulations as well, but the progress is slow due to difficulties in creating workable simulations models and effectively providing them to the users. Augmented Reality and Virtual Reality, the evolving technologies that have been haunting the tech industry, receiving excessive attention from the media and colossal growing are redefining the way we interact, communicate and work together. From consumer application to manufacturers these technologies are used in different sectors providing huge benefits through several applications. In this work, we demonstrate the potentials of Augmented Reality techniques in a Smart City (Smart Campus) context. A multiplatform mobile app featuring Augmented Reality capabilities connected to GIS services are developed to evaluate different features such as performance, usability, effectiveness and satisfaction of the Augmented Reality technology in the context of a Smart Campus

    A realistic evaluation of indoor positioning systems based on Wi-Fi fingerprinting: The 2015 EvAAL–ETRI competition

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    Pre-print versionThis paper presents results from comparing different Wi-Fi fingerprinting algorithms on the same private dataset. The algorithms where realized by independent teams in the frame of the off-site track of the EvAAL-ETRI Indoor Localization Competition which was part of the Sixth International Conference on Indoor Positioning and Indoor Navigation (IPIN 2015). Competitors designed and validated their algorithms against the publicly available UJIIndoorLoc database which contains a huge reference- and validation data set. All competing systems were evaluated using the mean error in positioning, with penalties, using a private test dataset. The authors believe that this is the first work in which Wi-Fi fingerprinting algorithm results delivered by several independent and competing teams are fairly compared under the same evaluation conditions. The analysis also comprises a combined approach: Results indicate that the competing systems where complementary, since an ensemble that combines three competing methods reported the overall best results.We would like to thank Francesco Potortì, Paolo Barsocchi, Michele Girolami and Kyle O’Keefe for their valuable help in organizing and spread the EVAALETRI competition and the off-site track. We would also like to thank the TPC members Machaj Juraj, Christos Laoudias, Antoni Pérez-Navarro and Robert Piché for their valuable comments, suggestions and reviews. Parts of this work were funded in the frame of the Spanish Ministry of Economy and Competitiveness through the “Metodologiías avanzadas para el diseño, desarrollo, evaluación e integración de algoritmos de localización en interiores” project (Proyectos I+D Excelencia, código TIN2015-70202-P) and the “Red de Posicionamiento y Navegación en Interiores” network (Redes de Excelencia, código TEC2015-71426- REDT). Parts of this work were funded in the frame of the German federal Ministry of Education and Research programme "FHprofUnt2013" under contract 03FH035PB3 (Project SPIRIT).info:eu-repo/semantics/acceptedVersio

    The Society 5.0 landscape and research agenda

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    Different approaches are adopted in this paper to develop a conceptual Society 5.0 landscape overview as well as a roadmap and a preliminary research agenda. In the first place, we employed Social Network Analysis (SNA) on Twitter to identify the communities and communication around Society 5.0, followed by content analysis of two collected document repositories, one a set of academic publications and one a set of popular press articles on Society 5.0. We used the results of these investigations to develop a conceptual landscape overview of Society 5.0 using the themes that were identified during the analysis. The landscape model was subsequently used as a baseline to develop an initial research agenda for Society 5.0 studies. Anyone interested in doing research or adopting the Society 5.0 vision should benefit from our contributions.https://easychair.org/publications/EPiC/Computingam2023Informatic
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