5 research outputs found

    FPGA-Based Bandwidth Selection for Kernel Density Estimation Using High Level Synthesis Approach

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    FPGA technology can offer significantly hi\-gher performance at much lower power consumption than is available from CPUs and GPUs in many computational problems. Unfortunately, programming for FPGA (using ha\-rdware description languages, HDL) is a difficult and not-trivial task and is not intuitive for C/C++/Java programmers. To bring the gap between programming effectiveness and difficulty the High Level Synthesis (HLS) approach is promoting by main FPGA vendors. Nowadays, time-intensive calculations are mainly performed on GPU/CPU architectures, but can also be successfully performed using HLS approach. In the paper we implement a bandwidth selection algorithm for kernel density estimation (KDE) using HLS and show techniques which were used to optimize the final FPGA implementation. We are also going to show that FPGA speedups, comparing to highly optimized CPU and GPU implementations, are quite substantial. Moreover, power consumption for FPGA devices is usually much less than typical power consumption of the present CPUs and GPUs.Comment: 23 pages, 6 figures, extended version of initial pape

    Module-per-Object: a Human-Driven Methodology for C++-based High-Level Synthesis Design

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    High-Level Synthesis (HLS) brings FPGAs to audiences previously unfamiliar to hardware design. However, achieving the highest Quality-of-Results (QoR) with HLS is still unattainable for most programmers. This requires detailed knowledge of FPGA architecture and hardware design in order to produce FPGA-friendly codes. Moreover, these codes are normally in conflict with best coding practices, which favor code reuse, modularity, and conciseness. To overcome these limitations, we propose Module-per-Object (MpO), a human-driven HLS design methodology intended for both hardware designers and software developers with limited FPGA expertise. MpO exploits modern C++ to raise the abstraction level while improving QoR, code readability and modularity. To guide HLS designers, we present the five characteristics of MpO classes. Each characteristic exploits the power of HLS-supported modern C++ features to build C++-based hardware modules. These characteristics lead to high-quality software descriptions and efficient hardware generation. We also present a use case of MpO, where we use C++ as the intermediate language for FPGA-targeted code generation from P4, a packet processing domain specific language. The MpO methodology is evaluated using three design experiments: a packet parser, a flow-based traffic manager, and a digital up-converter. Based on experiments, we show that MpO can be comparable to hand-written VHDL code while keeping a high abstraction level, human-readable coding style and modularity. Compared to traditional C-based HLS design, MpO leads to more efficient circuit generation, both in terms of performance and resource utilization. Also, the MpO approach notably improves software quality, augmenting parametrization while eliminating the incidence of code duplication.Comment: 9 pages. Paper accepted for publication at The 27th IEEE International Symposium on Field-Programmable Custom Computing Machines, San Diego CA, April 28 - May 1, 201

    Fully Programming the Data Plane: A Hardware/Software Approach

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    Les réseaux définis par logiciel — en anglais Software-Defined Networking (SDN) — sont apparus ces dernières années comme un nouveau paradigme de réseau. SDN introduit une séparation entre les plans de gestion, de contrôle et de données, permettant à ceux-ci d’évoluer de manière indépendante, rompant ainsi avec la rigidité des réseaux traditionnels. En particulier, dans le plan de données, les avancées récentes ont porté sur la définition des langages de traitement de paquets, tel que P4, et sur la définition d’architectures de commutateurs programmables, par exemple la Protocol Independent Switch Architecture (PISA). Dans cette thèse, nous nous intéressons a l’architecture PISA et évaluons comment exploiter les FPGA comme plateforme de traitement efficace de paquets. Cette problématique est étudiée a trois niveaux d’abstraction : microarchitectural, programmation et architectural. Au niveau microarchitectural, nous avons proposé une architecture efficace d’un analyseur d’entêtes de paquets pour PISA. L’analyseur de paquets utilise une architecture pipelinée avec propagation en avant — en anglais feed-forward. La complexité de l’architecture est réduite par rapport à l’état de l’art grâce a l’utilisation d’optimisations algorithmiques. Finalement, l’architecture est générée par un compilateur P4 vers C++, combiné à un outil de synthèse de haut niveau. La solution proposée atteint un débit de 100 Gb/s avec une latence comparable à celle d’analyseurs d’entêtes de paquets écrits à la main. Au niveau de la programmation, nous avons proposé une nouvelle méthodologie de conception de synthèse de haut niveau visant à améliorer conjointement la qualité logicielle et matérielle. Nous exploitons les fonctionnalités du C++ moderne pour améliorer à la fois la modularité et la lisibilité du code, tout en conservant (ou améliorant) les résultats du matériel généré. Des exemples de conception utilisant notre méthodologie, incluant pour l’analyseur d’entête de paquets, ont été rendus publics.----------ABSTRACT: Software-Defined Networking (SDN) has emerged in recent years as a new network paradigm to de-ossify communication networks. Indeed, by offering a clear separation of network concerns between the management, control, and data planes, SDN allows each of these planes to evolve independently, breaking the rigidity of traditional networks. However, while well spread in the control and management planes, this de-ossification has only recently reached the data plane with the advent of packet processing languages, e.g. P4, and novel programmable switch architectures, e.g. Protocol Independent Switch Architecture (PISA). In this work, we focus on leveraging the PISA architecture by mainly exploiting the FPGA capabilities for efficient packet processing. In this way, we address this issue at different abstraction levels: i) microarchitectural; ii) programming; and, iii) architectural. At the microarchitectural level, we have proposed an efficient FPGA-based packet parser architecture, which is a major PISA’s component. The proposed packet parser follows a feedforward pipeline architecture in which the internal microarchitectural has been meticulously optimized for FPGA implementation. The architecture is automatically generated by a P4- to-C++ compiler after several rounds of graph optimizations. The proposed solution achieves 100 Gb/s line rate with latency comparable to hand-written packet parsers. The throughput scales from 10 Gb/s to 160 Gb/s with moderate increase in resource consumption. Both the compiler and the packet parser codebase have been open-sourced to permit reproducibility. At the programming level, we have proposed a novel High-Level Synthesis (HLS) design methodology aiming at improving software and hardware quality. We have employed this novel methodology when designing the packet parser. In our work, we have exploited features of modern C++ that improves at the same time code modularity and readability while keeping (or improving) the results of the generated hardware. Design examples using our methodology have been publicly released
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