4 research outputs found

    Multitask Learning to Improve Egocentric Action Recognition

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    In this work we employ multitask learning to capitalize on the structure that exists in related supervised tasks to train complex neural networks. It allows training a network for multiple objectives in parallel, in order to improve performance on at least one of them by capitalizing on a shared representation that is developed to accommodate more information than it otherwise would for a single task. We employ this idea to tackle action recognition in egocentric videos by introducing additional supervised tasks. We consider learning the verbs and nouns from which action labels consist of and predict coordinates that capture the hand locations and the gaze-based visual saliency for all the frames of the input video segments. This forces the network to explicitly focus on cues from secondary tasks that it might otherwise have missed resulting in improved inference. Our experiments on EPIC-Kitchens and EGTEA Gaze+ show consistent improvements when training with multiple tasks over the single-task baseline. Furthermore, in EGTEA Gaze+ we outperform the state-of-the-art in action recognition by 3.84%. Apart from actions, our method produces accurate hand and gaze estimations as side tasks, without requiring any additional input at test time other than the RGB video clips.Comment: 10 pages, 3 figures, accepted at the 5th Egocentric Perception, Interaction and Computing (EPIC) workshop at ICCV 2019, code repository: https://github.com/georkap/hand_track_classificatio

    Analysis of the hands in egocentric vision: A survey

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    Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually mounted on the head) allows recording exactly what the camera wearers have in front of them, in particular hands and manipulated objects. This intrinsic advantage enables the study of the hands from multiple perspectives: localizing hands and their parts within the images; understanding what actions and activities the hands are involved in; and developing human-computer interfaces that rely on hand gestures. In this survey, we review the literature that focuses on the hands using egocentric vision, categorizing the existing approaches into: localization (where are the hands or parts of them?); interpretation (what are the hands doing?); and application (e.g., systems that used egocentric hand cues for solving a specific problem). Moreover, a list of the most prominent datasets with hand-based annotations is provided
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