810 research outputs found

    Efficient heuristic for multicasting in arbitrary networks

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    Multicast is a communication model in which a message is sent from a source to an arbitrary number of distinct destinations. Two main parameters that are used to evaluate multicast routing are the time it takes to deliver the message to all destinations and the traffic, i.e., the total number of links involved in the multicast process. It has been proved that finding an optimal multicast solution on both time and traffic is NP-hard. We propose a heuristic for the multicasting problem in an arbitrary network. We perform extensive simulations to test our heuristic for pure random network topology and two types of N-Level Hierarchical topologies

    Throughput Bound of XOR Coded Wireless Multicasting to Three Clients

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    It is a well-known result that constructing codewords over GF(2)GF(2) to minimize the number of transmissions for a single-hop wireless multicasting is an NP-complete problem. Linearly independent codewords can be constructed in polynomial time for all the nn clients, known as maximum distance separable (MDS) code, when the finite field size qq is larger than or equal to the number of clients, q≥nq\geq n. In this paper we quantify the exact minimum number of transmissions for a multicast network using erasure code when q=2q=2 and n=3n=3, such that q<nq<n. We first show that the use of Markov chain model to derive the minimum number of transmissions for such a network is limited for very small number of input packets. We then use combinatorial approach to derive an upper bound on the exact minimum number of transmissions. Our results show that the difference between the expected number of transmissions using XOR coding and MDS coding is negligible for n=3n=3.Comment: This paper appears in the proceedings of 20th IEEE International Workshop on Computer Aided Modelling and Design of Communication Links and Networks (CAMAD), 7-9 September 2015, University of Surrey, Guildford, U

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    An Efficient Coded Multicasting Scheme Preserving the Multiplicative Caching Gain

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    Coded multicasting has been shown to be a promis- ing approach to significantly improve the caching performance of content delivery networks with multiple caches downstream of a common multicast link. However, achievable schemes proposed to date have been shown to achieve the proved order-optimal performance only in the asymptotic regime in which the number of packets per requested item goes to infinity. In this paper, we first extend the asymptotic analysis of the achievable scheme in [1], [2] to the case of heterogeneous cache sizes and demand distributions, providing the best known upper bound on the fundamental limiting performance when the number of packets goes to infinity. We then show that the scheme achieving this upper bound quickly loses its multiplicative caching gain for finite content packetization. To overcome this limitation, we design a novel polynomial-time algorithm based on random greedy graph- coloring that, while keeping the same finite content packetization, recovers a significant part of the multiplicative caching gain. Our results show that the order-optimal coded multicasting schemes proposed to date, while useful in quantifying the fundamental limiting performance, must be properly designed for practical regimes of finite packetization.Comment: 6 pages, 7 figures, Published in Infocom CNTCV 201

    Sum Rate Maximizing Multigroup Multicast Beamforming under Per-antenna Power Constraints

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    A multi-antenna transmitter that conveys independent sets of common data to distinct groups of users is herein considered, a model known as physical layer multicasting to multiple co-channel groups. In the recently proposed context of per-antenna power constrained multigroup multicasting, the present work focuses on a novel system design that aims at maximizing the total achievable throughput. Towards increasing the system sum rate, the available power resources need to be allocated to well conditioned groups of users. A detailed solution to tackle the elaborate sum rate maximization multigroup multicast problem under per-antenna power constraints is therefore derived. Numerical results are presented to quantify the gains of the proposed algorithm over heuristic solutions. Besides Rayleigh faded channels, the solution is also applied to uniform linear array transmitters operating in the far field, where line-ofsight conditions are realized. In this setting, a sensitivity analysis with respect to the angular separation of co-group users is included. Finally, a simple scenario providing important intuitions for the sum rate maximizing multigroup multicast solutions is elaborated.Comment: Submitted to IEEE GlobeCom 2014, Austin, TX. arXiv admin note: substantial text overlap with arXiv:1406.7699, arXiv:1406.755
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