9,209 research outputs found
Identifying Correlated Heavy-Hitters in a Two-Dimensional Data Stream
We consider online mining of correlated heavy-hitters from a data stream.
Given a stream of two-dimensional data, a correlated aggregate query first
extracts a substream by applying a predicate along a primary dimension, and
then computes an aggregate along a secondary dimension. Prior work on
identifying heavy-hitters in streams has almost exclusively focused on
identifying heavy-hitters on a single dimensional stream, and these yield
little insight into the properties of heavy-hitters along other dimensions. In
typical applications however, an analyst is interested not only in identifying
heavy-hitters, but also in understanding further properties such as: what other
items appear frequently along with a heavy-hitter, or what is the frequency
distribution of items that appear along with the heavy-hitters. We consider
queries of the following form: In a stream S of (x, y) tuples, on the substream
H of all x values that are heavy-hitters, maintain those y values that occur
frequently with the x values in H. We call this problem as Correlated
Heavy-Hitters (CHH). We formulate an approximate formulation of CHH
identification, and present an algorithm for tracking CHHs on a data stream.
The algorithm is easy to implement and uses workspace which is orders of
magnitude smaller than the stream itself. We present provable guarantees on the
maximum error, as well as detailed experimental results that demonstrate the
space-accuracy trade-off
Algorithms for Constructing Overlay Networks For Live Streaming
We present a polynomial time approximation algorithm for constructing an
overlay multicast network for streaming live media events over the Internet.
The class of overlay networks constructed by our algorithm include networks
used by Akamai Technologies to deliver live media events to a global audience
with high fidelity. We construct networks consisting of three stages of nodes.
The nodes in the first stage are the entry points that act as sources for the
live streams. Each source forwards each of its streams to one or more nodes in
the second stage that are called reflectors. A reflector can split an incoming
stream into multiple identical outgoing streams, which are then sent on to
nodes in the third and final stage that act as sinks and are located in edge
networks near end-users. As the packets in a stream travel from one stage to
the next, some of them may be lost. A sink combines the packets from multiple
instances of the same stream (by reordering packets and discarding duplicates)
to form a single instance of the stream with minimal loss. Our primary
contribution is an algorithm that constructs an overlay network that provably
satisfies capacity and reliability constraints to within a constant factor of
optimal, and minimizes cost to within a logarithmic factor of optimal. Further
in the common case where only the transmission costs are minimized, we show
that our algorithm produces a solution that has cost within a factor of 2 of
optimal. We also implement our algorithm and evaluate it on realistic traces
derived from Akamai's live streaming network. Our empirical results show that
our algorithm can be used to efficiently construct large-scale overlay networks
in practice with near-optimal cost
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