212,609 research outputs found

    Abstract State Machines 1988-1998: Commented ASM Bibliography

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    An annotated bibliography of papers which deal with or use Abstract State Machines (ASMs), as of January 1998.Comment: Also maintained as a BibTeX file at http://www.eecs.umich.edu/gasm

    Towards rule-based visual programming of generic visual systems

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    This paper illustrates how the diagram programming language DiaPlan can be used to program visual systems. DiaPlan is a visual rule-based language that is founded on the computational model of graph transformation. The language supports object-oriented programming since its graphs are hierarchically structured. Typing allows the shape of these graphs to be specified recursively in order to increase program security. Thanks to its genericity, DiaPlan allows to implement systems that represent and manipulate data in arbitrary diagram notations. The environment for the language exploits the diagram editor generator DiaGen for providing genericity, and for implementing its user interface and type checker.Comment: 15 pages, 16 figures contribution to the First International Workshop on Rule-Based Programming (RULE'2000), September 19, 2000, Montreal, Canad

    GED - a generalised syntax editor : a thesis presented in partial fulfilment of the requirements for the degree of Master of Science in Computer Science at Massey University

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    This thesis traces the development of a full-screen syntax-directed editor - a type of editor that operates on a program in terms of its syntactic tree structure instead of its sequential character representation. The editor is table-driven, reading as input an extended BNF syntax of the target language. It can therefore be used for any language whose syntax can be defined in EBNF. Print formatting information can be included with the syntactic definition to enable programs to be pretty-printed when they are displayed. The user is presented with a pretty-printed skeletal outline of a program with the currently selected construct highlighted and all required syntactic items provided by the editor. Any constructs with alternatives, such as "", which occurs in many languages, are initially denoted by a placeholder in the form of a non-terminal name (i.e. "") which is expanded when the user indicates which alternative is wanted. All symbols entered by the user are parsed immediately and any erroneous symbols rejected, making it impossible to create a syntactically incorrect program. The editor cannot detect semantic errors as no semantic information is available from the EBNF syntax. However the first use of all identifiers is flagged by the editor as an aid to the detection of undeclared identifiers. A "help" area at the bottom of the screen continuously displays a list of the correct next symbols and the syntactic definition of the currently selected program construct. This display, together with a multi-level "undo" command and the provision of a skeletal program by the editor, provides a way of exploring the various constructs in a programming language, while ensuring the syntactic correctness of the resultant program
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