1 research outputs found
ELIMINATION from Design to Analysis
Elimination is a word puzzle game for browsers and mobile devices, where all
levels are generated by a constrained evolutionary algorithm with no human
intervention. This paper describes the design of the game and its level
generation methods, and analysis of playtraces from almost a thousand users who
played the game since its release. The analysis corroborates that the level
generator creates a sawtooth-shaped difficulty curve, as intended. The analysis
also offers insights into player behavior in this game.Comment: 4 pages, 3 figures, submitted to CoG as a short pape