960,106 research outputs found
Performing Hybrid Recommendation in Intermodal Transportation – the FTMarket System’s Recommendation Module
Diverse recommendation techniques have been already proposed and encapsulated into several e-business applications, aiming to perform a more accurate evaluation of the existing information and accordingly augment the assistance provided to the users involved. This paper reports on the development and integration of a recommendation module in an agent-based transportation transactions management system. The module is built according to a novel hybrid recommendation technique, which combines the advantages of collaborative filtering and knowledge-based approaches. The proposed technique and supporting module assist customers in considering in detail alternative transportation transactions that satisfy their requests, as well as in evaluating completed transactions. The related services are invoked through a software agent that constructs the appropriate knowledge rules and performs a synthesis of the recommendation policy
Learning from the past and looking at the future. Closing the evaluation-revision-implementation cycle in an elearning module
This paper will outline the importance of implementing an instructional design model which incorporates a continuous cycle of evaluation, revision and implementation. The context is a case study of a distance learning module which was first presented in 1993 as an introductory module for students taking an Oscail BA programme. As the majority of Oscail students are adults returning to education after a long period of absence from formal education, providing learners with a supportive learning environment which would ease re-entering the educational world has always been one of Oscail’s key goals. Between 1993 and 2002, the Introductory Module was offered in the traditional distance education format and was subject to regular evaluation and revision (Lorenzi, MacKeogh and Fox, 2004; MacKeogh and Lorenzi, 2005). By early 2000, the wider accessibility of technology encouraged Oscail to combine the need to prepare students for university study with the development of e-learning skills. In 2002 the Introductory Module was reconstituted as the SPEL (Student Passport for E-learning) module and was presented for three years. A review of the module in 2006 indicated shortfalls in what is described in the literature as the bolt-on ‘skills approach’ which makes use of ‘a set of atomized skills – removed from subject specific domains’ (Lea & Street, 1998: 158). This prompted a rethink of the overall approach to preparing students for study, and resulted in a decision to adopt an embedded approach to e-skills development. It was hoped that a task-based approach to applying skills to subject specific activities would improve the quality of the learning experience and ultimately result in better retention rates.
A review of the implementation of the embedded approach in the first year reveals that while students reported an increase in skills development over the module, and identified a number of positive features, the approach did not succeed in increasing retention. Detailed evaluation including surveys of tutors and students as well as online focus groups have identified a number of factors which militated against the achievement of some of the goals of the module. These included the scheduling of activities, workload, a shorter than usual academic year, insufficient tutor training and student induction, and administrative support.
This paper will start with a brief overview of instructional design systems and the models used by Oscail in developing its elearning programmes. We will then outline the way in which through a cycle of implementation, evaluation and revision, the original introductory module evolved into a full year-long module comprising an embedded portfolio of study skills tasks. We will describe the outcomes of the embedded SPEL programme and will outline the evaluation process that has led to further revisions. We will discuss the specific issues that have emerged from the evaluations and will show what measures have been put in place to overcome the difficulties encountered. We will conclude with some observations on the changing roles of stakeholders in the context of new elearning approaches
E-module Development for the Subject of Measuring Instruments and Measurement in Electronics Engineering Education
This study aims to develop an e-module as a medium of learning for the practice course of Measuring Instruments and Measurement in the Department of Electronics Engineering Education of Yogyakarta State University and to determine the feasibility of the e-module. This study employed a method of research and development. The development process was conducted through four phases by using the model of Lee and Owens which consisted of analysis phase, design phase, developing and implementation phase, as well as evaluation phase.The evaluation was conducted in several stages. Firstly, an alpha test for product validation was conducted by the experts on material and media. After that, a beta test was conducted by testing the product in small group users. The subjects of this study were the students of Electronics Engineering. The instruments used to collect the data were a validation sheet and questionnaires. The results of qualitative data were then modified into quantitative data with a range of 1 to 5, then they were converted with a rating scale to determine the feasibility of the medium. The results showed that based on the alpha test, the medium was in a very high quality. Meanwhile, in the beta test of the instructional aspect, in terms of material and evaluation and the multimedia aspect the e-module was respectively considered feasible and quite feasible. The four indicators namely text, image, animation and video were all generally considered feasible. In terms of USAge aspect, the e-module was considered feasible where its two indicators, namely instructions and navigation, were generally regarded as very feasible by all respondents
Innovative's Electronic Resource Management as catalyst for change at Glasgow University Library
In March 2003 Glasgow University Library joined with Innovative and several other Innovative customers to develop a new Electronic Resource Management (ERM) module. This paper will outline the ways in which the development and implementation of ERM has acted as a catalyst and facilitator for further enhancements and developments in the area of e-journals at Glasgow University Library
Using e-portfolios for learning and assessment within the Postgraduate Certificate in Academic Practice (PGCAP) at the University of Salford
The e-portfolio system PebblePad is being trialled since September 2010 by the Academic Development Unit (ADU) during the Engaging and Enhancing Student Learning (EESL) 30 credits module of the blended PGCAP programme. It is used as a personal learning space, to capture reflections, the process of learning and for assessment purposes
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Designing an elearning space to teach about elearning - how hard can it be?
This paper supports a session given at the annual learning and teaching conference at Nottingham Trent University in April 2009.
It considers the implementation of a Masters-level 30 credit module: PDEP43129 E-learning and teaching in Higher Education.
Our focus here is on the design of a virtual learning space for the module. Our design is informed by the literature and reflection on our own practice. It was implemented under the auspices of the University’s VLE policy and strategy. Both the module and the learning environment in which it was implemented were new in September 2008. This posed some interesting challenges which will be explored in the paper.
The module was developed in response to a perceived need for colleagues to experience, study and reflect on e-learning. Development work was supported by a CASQ secondment. We have now had one complete run through of the module (September 2008 to January 2009) and have started on the second. Together, we developed the module and are the only tutors teaching on it at this time. Much of the development work was undertaken during the academic year 2007-08, but the learning space was set up in September 2008. A unique feature of this module is that, apart from an introductory face to face session, it takes place entirely online.
In this paper we discuss what we wanted to do (content and tools), how we wanted to do it (including layout and tools), the constraints that the new VLE imposed and the opportunities that it offered. We want to reflect on what people have said about the module in their evaluations and also in their formative comments in the orientation unit. We can also draw from many rich sources of primary data, both quantitative and qualitative, much of which derive from the VLE and its associated tools eg document access statistics, copies of Chat sessions, records of Discussions, and Blogs. In addition, of course, we have our own experiences and personal blogs to draw from.
The guiding principle behind the learning and teaching strategy is one of construction of knowledge through discussion. The module uses the discussion forum tool in particular along with other collaborative technologies – both synchronous and asynchronous. The ethical considerations in presenting such a paper will require us to anonymised content or seek permission from participants.
At the time of writing, it is still too early to draw firm conclusions though we can state now that it has been time-consuming, exciting, challenging and frustrating. We have learned a great deal from implementing the module for its first run at the same time as the launch of NOW and this paper will, we hope, inform colleagues on the generalisable aspects of the use of the learning space
Implementasi E-Modul pada Program Studi Manajemen Informatika Universitas Bina Darma Berbasis Web Mobile
The Information Management Studies Program is a Diploma (D III) education, which is on the Vocational Faculty. In the process of lectures are still many who use the module (paper print module). Situations like this resulted in students less than the maximum in learning and less to understand the subject matter because there is material that is missed, thus resulting in knowledge of students will less than the maximum science. One solution of the problem, the need for development in lecturing process by adding electronic media such as e-module. E-module is a document or article in electronic format. This research implements information technology (IT) in the form of e-module to improve student study Program Management Informatics Faculty Vocational University Bina Darma. The purpose of this implementation in order to facilitate student learning wherever the place because it can be accessed and learned by using smarthpone online in the form of e-module is a full module from the first material to the end. Development method used in this research is linear sequential model with several stages that is analysis, design, coding, testing, and support. The results obtained from the research in the form of mobile web-based e-module applications that can be opened through a smartphone. With this e-module student learning process can be more effective.
 
Pengembangan Modul Produksi Pakan Ikan Buatan Berbasis E-book
The purposes of this research and development were (1) to describe the potential and condition of module development, 2) to analyze the steps and the way of module development, 3) to examine the effectiveness of the use of module, 4) to examine the efficiency of the use of module, 5) to explain the attractiveness of the use of module.The population sample of this research was the tenth grade student and the teacher of artificial fish feed production of Vocational High School Lampung. Data was gained by observation, questionnaire and test, data was processed by t test.The result of this research were : 1) learning condition was not optimal, e-book modul was needed for student as media , 2) Prosessing e-book module development was validated by media, design and conten expert, 3) e-book modul more effectiveness than control class, 4) learning module based on e-book more efficient by the ratio of 1,5 based on time, 5) e-book module attractiveness by the 3,425 score (very interesting). Penelitian dan pengembangan ini bertujuan, (1) mendeskripsikan kondisi dan potensi pengembangan modul, (2) menganalisis langkah-langkah dan cara pengembangan modul, (3) menguji efektifitas penggunaan modul, (4) menguji efisiensi penggunaan modul, dan (5) menjelaskan tingkat kemenarikan penggunaan modul.Populasi sampel uji coba adalah siswa kelas X dan guru Produksi Pakan Ikan Buatan SMK Lampung. Data dikumpulkan melalui observasi, angket, dan test., data yang diperoleh dianalisis dengan uji t Hasil penelitian menunjukkan (1) kondisi pembelajaran belum optimal, media yang dibutuhkan siswa adalah modul e-book, (2) proses pengembangan modul e-book divalidasi oleh ahli media, desain, dan materi, (3) efektivitas modul e-book lebih besar dari kelas kontrol, (4) modul pembelajaran berbasis e-book lebih efisien dengan rasio 1,5 berdasarkan waktu dan (5) kemenarikan modul e-book dengan skor 3,425 (sangat menarik)
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