2,444 research outputs found

    Dynamic Windows Scheduling with Reallocation

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    We consider the Windows Scheduling problem. The problem is a restricted version of Unit-Fractions Bin Packing, and it is also called Inventory Replenishment in the context of Supply Chain. In brief, the problem is to schedule the use of communication channels to clients. Each client ci is characterized by an active cycle and a window wi. During the period of time that any given client ci is active, there must be at least one transmission from ci scheduled in any wi consecutive time slots, but at most one transmission can be carried out in each channel per time slot. The goal is to minimize the number of channels used. We extend previous online models, where decisions are permanent, assuming that clients may be reallocated at some cost. We assume that such cost is a constant amount paid per reallocation. That is, we aim to minimize also the number of reallocations. We present three online reallocation algorithms for Windows Scheduling. We evaluate experimentally these protocols showing that, in practice, all three achieve constant amortized reallocations with close to optimal channel usage. Our simulations also expose interesting trade-offs between reallocations and channel usage. We introduce a new objective function for WS with reallocations, that can be also applied to models where reallocations are not possible. We analyze this metric for one of the algorithms which, to the best of our knowledge, is the first online WS protocol with theoretical guarantees that applies to scenarios where clients may leave and the analysis is against current load rather than peak load. Using previous results, we also observe bounds on channel usage for one of the algorithms.Comment: 6 figure

    Reallocation Problems in Scheduling

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    In traditional on-line problems, such as scheduling, requests arrive over time, demanding available resources. As each request arrives, some resources may have to be irrevocably committed to servicing that request. In many situations, however, it may be possible or even necessary to reallocate previously allocated resources in order to satisfy a new request. This reallocation has a cost. This paper shows how to service the requests while minimizing the reallocation cost. We focus on the classic problem of scheduling jobs on a multiprocessor system. Each unit-size job has a time window in which it can be executed. Jobs are dynamically added and removed from the system. We provide an algorithm that maintains a valid schedule, as long as a sufficiently feasible schedule exists. The algorithm reschedules only a total number of O(min{log^* n, log^* Delta}) jobs for each job that is inserted or deleted from the system, where n is the number of active jobs and Delta is the size of the largest window.Comment: 9 oages, 1 table; extended abstract version to appear in SPAA 201

    Runtime-guided mitigation of manufacturing variability in power-constrained multi-socket NUMA nodes

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    This work has been supported by the Spanish Government (Severo Ochoa grants SEV2015-0493, SEV-2011-00067), by the Spanish Ministry of Science and Innovation (contracts TIN2015-65316-P), by Generalitat de Catalunya (contracts 2014-SGR-1051 and 2014-SGR-1272), by the RoMoL ERC Advanced Grant (GA 321253) and the European HiPEAC Network of Excellence. M. Moretó has been partially supported by the Ministry of Economy and Competitiveness under Juan de la Cierva postdoctoral fellowship number JCI-2012-15047. M. Casas is supported by the Secretary for Universities and Research of the Ministry of Economy and Knowledge of the Government of Catalonia and the Cofund programme of the Marie Curie Actions of the 7th R&D Framework Programme of the European Union (Contract 2013 BP B 00243). This work was also partially performed under the auspices of the U.S. Department of Energy by Lawrence Livermore National Laboratory under Contract DE-AC52-07NA27344 (LLNL-CONF-689878). Finally, the authors are grateful to the reviewers for their valuable comments, to the RoMoL team, to Xavier Teruel and Kallia Chronaki from the Programming Models group of BSC and the Computation Department of LLNL for their technical support and useful feedback.Peer ReviewedPostprint (published version

    Comparison of agent-based scheduling to look-ahead heuristics for real-time transportation problems

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    We consider the real-time scheduling of full truckload transportation orders with time windows that arrive during schedule execution. Because a fast scheduling method is required, look-ahead heuristics are traditionally used to solve these kinds of problems. As an alternative, we introduce an agent-based approach where intelligent vehicle agents schedule their own routes. They interact with job agents, who strive for minimum transportation costs, using a Vickrey auction for each incoming order. This approach offers several advantages: it is fast, requires relatively little information and facilitates easy schedule adjustments in reaction to information updates. We compare the agent-based approach to more traditional hierarchical heuristics in an extensive simulation experiment. We find that a properly designed multiagent approach performs as good as or even better than traditional methods. Particularly, the multi-agent approach yields less empty miles and a more stable service level

    Agent-based transportation planning compared with scheduling heuristics

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    Here we consider the problem of dynamically assigning vehicles to transportation orders that have di¤erent time windows and should be handled in real time. We introduce a new agent-based system for the planning and scheduling of these transportation networks. Intelligent vehicle agents schedule their own routes. They interact with job agents, who strive for minimum transportation costs, using a Vickrey auction for each incoming order. We use simulation to compare the on-time delivery percentage and the vehicle utilization of an agent-based planning system to a traditional system based on OR heuristics (look-ahead rules, serial scheduling). Numerical experiments show that a properly designed multi-agent system may perform as good as or even better than traditional methods

    Optimal Control of Applications for Hybrid Cloud Services

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    Development of cloud computing enables to move Big Data in the hybrid cloud services. This requires research of all processing systems and data structures for provide QoS. Due to the fact that there are many bottlenecks requires monitoring and control system when performing a query. The models and optimization criteria for the design of systems in a hybrid cloud infrastructures are created. In this article suggested approaches and the results of this build.Comment: 4 pages, Proc. conf. (not published). arXiv admin note: text overlap with arXiv:1402.146
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