7,877 research outputs found

    Realization of reactive control for multi purpose mobile agents

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    Mobile robots are built for different purposes, have different physical size, shape, mechanics and electronics. They are required to work in real-time, realize more than one goal simultaneously, hence to communicate and cooperate with other agents. The approach proposed in this paper for mobile robot control is reactive and has layered structure that supports multi sensor perception. Potential field method is implemented for both obstacle avoidance and goal tracking. However imaginary forces of the obstacles and of the goal point are separately treated, and then resulting behaviors are fused with the help of the geometry. Proposed control is tested on simulations where different scenarios are studied. Results have confirmed the high performance of the method

    Neural Network Local Navigation of Mobile Robots in a Moving Obstacles Environment

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    IF AC Intelligent Components and Instruments for Control Applications, Budapest, Hungary, 1994This paper presents a local navigation method based on generalized predictive control. A modified cost function to avoid moving and static obstacles is presented. An Extended Kaiman Filter is proposed to predict the motions of the obstacles. A Neural Network implementation of this method is analysed. Simulation results are shown.Ministerio de Ciencia y Tecnología TAP93-0408Ministerio de Ciencia y Tecnología TAP93-058

    Learning the hidden human knowledge of UAV pilots when navigating in a cluttered environment for improving path planning

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    © 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other worksWe propose in this work a new model of how the hidden human knowledge (HHK) of UAV pilots can be incorporated in the UAVs path planning generation. We intuitively know that human’s pilots barely manage or even attempt to drive the UAV through a path that is optimal attending to some criteria as an optimal planner would suggest. Although human pilots might get close but not reach the optimal path proposed by some planner that optimizes over time or distance, the final effect of this differentiation could be not only surprisingly better, but also desirable. In the best scenario for optimality, the path that human pilots generate would deviate from the optimal path as much as the hidden knowledge that its perceives is injected into the path. The aim of our work is to use real human pilot paths to learn the hidden knowledge using repulsion fields and to incorporate this knowledge afterwards in the environment obstacles as cause of the deviation from optimality. We present a strategy of learning this knowledge based on attractor and repulsors, the learning method and a modified RRT* that can use this knowledge for path planning. Finally we do real-life tests and we compare the resulting paths with and without this knowledge.Accepted versio

    Adaptive dynamic path re-planning RRT algorithms with game theory for UAVs

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    The main aim of this paper is to describe an adaptive re-planning algorithm based on a RRT and Game Theory to produce an efficient collision free obstacle adaptive Mission Path Planner for Search and Rescue (SAR) missions. This will provide UAV autopilots and flight computers with the capability to autonomously avoid static obstacles and No Fly Zones (NFZs) through dynamic adaptive path replanning. The methods and algorithms produce optimal collision free paths and can be integrated on a decision aid tool and UAV autopilots

    Solving the potential field local minimum problem using internal agent states

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    We propose a new, extended artificial potential field method, which uses dynamic internal agent states. The internal states are modelled as a dynamical system of coupled first order differential equations that manipulate the potential field in which the agent is situated. The internal state dynamics are forced by the interaction of the agent with the external environment. Local equilibria in the potential field are then manipulated by the internal states and transformed from stable equilibria to unstable equilibria, allowiong escape from local minima in the potential field. This new methodology successfully solves reactive path planning problems, such as a complex maze with multiple local minima, which cannot be solved using conventional static potential fields
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