2 research outputs found
Duplicating RTP streams
Packet loss is undesirable for real-time multimedia sessions but can
occur due to a variety of reasons including unplanned network
outages. In unicast transmissions, recovering from such an outage
can be difficult depending on the outage duration, due to the
potentially large number of missing packets. In multicast
transmissions, recovery is even more challenging as many receivers
could be impacted by the outage. For this challenge, one solution
that does not incur unbounded delay is to duplicate the packets and
send them in separate redundant streams, provided that the underlying
network satisfies certain requirements. This document explains how
Real-time Transport Protocol (RTP) streams can be duplicated without
breaking RTP or RTP Control Protocol (RTCP) rule