4,939 research outputs found

    Hamiltonian spectral invariants, symplectic spinors and Frobenius structures II

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    In this article, we continue our study of 'Frobenius structures' and symplectic spectral invariants in the context of symplectic spinors. By studying the case of C1C^1-small Hamiltonian mappings on symplectic manifolds MM admitting a metaplectic structure and a parallel O^(n)\hat O(n)-reduction of its metaplectic frame bundle we derive how the construction of 'singularly rigid' resp. 'self-dual' pairs of irreducible Frobenius structures associated to this Hamiltonian mapping Φ\Phi leads to a Hopf-algebra-type structure on the set of irreducible Frobenius structures. We then generalize this construction and define abstractly conditions under which 'dual pairs' associated to a given C1C^1-small Hamiltonian mapping emerge, these dual pairs are esssentially pairs (s1,J1),(s2,J2)(s_1, J_1), (s_2, J_2) of closed sections of the cotangent bundle T∗MT^*M and (in general singular) comptaible almost complex structures on MM satisfying certain integrability conditions involving a Koszul bracket. In the second part of this paper, we translate these characterizing conditions for general 'dual pairs' of Frobenius structures associated to a C1C^1-small Hamiltonian system into the notion of matrix factorization. We propose an algebraic setting involving modules over certain fractional ideals of function rings on MM so that the set of 'dual pairs' in the above sense and the set of matrix factorizations associated to these modules stand in bijective relation. We prove, in the real-analytic case, a Riemann Roch-type theorem relating a certain Euler characteristic arising from a given matrix factorization in the above sense to (integral) cohomological data on MM using Cheeger-Simons-type differential characters, derived from a given pair (s1,J1),(s2,J2)(s_1, J_1), (s_2, J_2). We propose extensions of these techniques to the case of 'geodesic convexity-smallness' of Φ\Phi and to the case of general Hamiltonian systems on MM.Comment: 24 pages, minor corrections in statement and proof of Theorem 1.11, this paper builds in content, notation and referencing on arXiv:1411.423

    Who witnesses The Witness? Finding witnesses in The Witness is hard and sometimes impossible

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    We analyze the computational complexity of the many types of pencil-and-paper-style puzzles featured in the 2016 puzzle video game The Witness. In all puzzles, the goal is to draw a simple path in a rectangular grid graph from a start vertex to a destination vertex. The different puzzle types place different constraints on the path: preventing some edges from being visited (broken edges); forcing some edges or vertices to be visited (hexagons); forcing some cells to have certain numbers of incident path edges (triangles); or forcing the regions formed by the path to be partially monochromatic (squares), have exactly two special cells (stars), or be singly covered by given shapes (polyominoes) and/or negatively counting shapes (antipolyominoes). We show that any one of these clue types (except the first) is enough to make path finding NP-complete ("witnesses exist but are hard to find"), even for rectangular boards. Furthermore, we show that a final clue type (antibody), which necessarily "cancels" the effect of another clue in the same region, makes path finding Σ2\Sigma_2-complete ("witnesses do not exist"), even with a single antibody (combined with many anti/polyominoes), and the problem gets no harder with many antibodies. On the positive side, we give a polynomial-time algorithm for monomino clues, by reducing to hexagon clues on the boundary of the puzzle, even in the presence of broken edges, and solving "subset Hamiltonian path" for terminals on the boundary of an embedded planar graph in polynomial time.Comment: 72 pages, 59 figures. Revised proof of Lemma 3.5. A short version of this paper appeared at the 9th International Conference on Fun with Algorithms (FUN 2018
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