272 research outputs found

    The Potential of the Return Distribution for Exploration in RL

    Full text link
    This paper studies the potential of the return distribution for exploration in deterministic reinforcement learning (RL) environments. We study network losses and propagation mechanisms for Gaussian, Categorical and Gaussian mixture distributions. Combined with exploration policies that leverage this return distribution, we solve, for example, a randomized Chain task of length 100, which has not been reported before when learning with neural networks.Comment: Published at the Exploration in Reinforcement Learning Workshop at the 35th International Conference on Machine Learning, Stockholm, Swede

    Distributional Policy Optimization: An Alternative Approach for Continuous Control

    Full text link
    We identify a fundamental problem in policy gradient-based methods in continuous control. As policy gradient methods require the agent's underlying probability distribution, they limit policy representation to parametric distribution classes. We show that optimizing over such sets results in local movement in the action space and thus convergence to sub-optimal solutions. We suggest a novel distributional framework, able to represent arbitrary distribution functions over the continuous action space. Using this framework, we construct a generative scheme, trained using an off-policy actor-critic paradigm, which we call the Generative Actor Critic (GAC). Compared to policy gradient methods, GAC does not require knowledge of the underlying probability distribution, thereby overcoming these limitations. Empirical evaluation shows that our approach is comparable and often surpasses current state-of-the-art baselines in continuous domains.Comment: Accepted to NeurIPS 201

    Variational inference for the multi-armed contextual bandit

    Full text link
    In many biomedical, science, and engineering problems, one must sequentially decide which action to take next so as to maximize rewards. One general class of algorithms for optimizing interactions with the world, while simultaneously learning how the world operates, is the multi-armed bandit setting and, in particular, the contextual bandit case. In this setting, for each executed action, one observes rewards that are dependent on a given 'context', available at each interaction with the world. The Thompson sampling algorithm has recently been shown to enjoy provable optimality properties for this set of problems, and to perform well in real-world settings. It facilitates generative and interpretable modeling of the problem at hand. Nevertheless, the design and complexity of the model limit its application, since one must both sample from the distributions modeled and calculate their expected rewards. We here show how these limitations can be overcome using variational inference to approximate complex models, applying to the reinforcement learning case advances developed for the inference case in the machine learning community over the past two decades. We consider contextual multi-armed bandit applications where the true reward distribution is unknown and complex, which we approximate with a mixture model whose parameters are inferred via variational inference. We show how the proposed variational Thompson sampling approach is accurate in approximating the true distribution, and attains reduced regrets even with complex reward distributions. The proposed algorithm is valuable for practical scenarios where restrictive modeling assumptions are undesirable.Comment: The software used for this study is publicly available at https://github.com/iurteaga/bandit

    SENTINEL: Taming Uncertainty with Ensemble-based Distributional Reinforcement Learning

    Get PDF
    In this paper, we consider risk-sensitive sequential decision-making in model-based reinforcement learning (RL).We introduce a novel quantification of risk, namely \emph{composite risk}, which takes into account both aleatory and epistemic risk during the learning process.Previous works have considered aleatory or epistemic risk individually, or, an additive combination of the two.We demonstrate that the additive formulation is a particular case of the composite risk, which underestimates the actual CVaR risk even while learning a mixture of Gaussians.In contrast, the composite risk provides a more accurate estimate.We propose to use a bootstrapping method, SENTINEL-K, for distributional RL. SENTINEL-K uses an ensemble of\ua0K\ua0learners to estimate the return distribution and additionally uses follow the regularized leader (FTRL) from bandit literature for providing a better estimate of the risk on the return distribution.Finally, we experimentally verify that SENTINEL-K estimates the return distribution better, and while used with composite risk estimate, demonstrates better risk-sensitive performance than competing RL algorithms

    Model Selection in Bayesian Neural Networks via Horseshoe Priors

    Full text link
    Bayesian Neural Networks (BNNs) have recently received increasing attention for their ability to provide well-calibrated posterior uncertainties. However, model selection---even choosing the number of nodes---remains an open question. In this work, we apply a horseshoe prior over node pre-activations of a Bayesian neural network, which effectively turns off nodes that do not help explain the data. We demonstrate that our prior prevents the BNN from under-fitting even when the number of nodes required is grossly over-estimated. Moreover, this model selection over the number of nodes doesn't come at the expense of predictive or computational performance; in fact, we learn smaller networks with comparable predictive performance to current approaches

    Controlling Overestimation Bias with Truncated Mixture of Continuous Distributional Quantile Critics

    Full text link
    The overestimation bias is one of the major impediments to accurate off-policy learning. This paper investigates a novel way to alleviate the overestimation bias in a continuous control setting. Our method---Truncated Quantile Critics, TQC,---blends three ideas: distributional representation of a critic, truncation of critics prediction, and ensembling of multiple critics. Distributional representation and truncation allow for arbitrary granular overestimation control, while ensembling provides additional score improvements. TQC outperforms the current state of the art on all environments from the continuous control benchmark suite, demonstrating 25% improvement on the most challenging Humanoid environment.Comment: Under review by the International Conference on Machine Learnin

    Sticking the Landing: Simple, Lower-Variance Gradient Estimators for Variational Inference

    Full text link
    We propose a simple and general variant of the standard reparameterized gradient estimator for the variational evidence lower bound. Specifically, we remove a part of the total derivative with respect to the variational parameters that corresponds to the score function. Removing this term produces an unbiased gradient estimator whose variance approaches zero as the approximate posterior approaches the exact posterior. We analyze the behavior of this gradient estimator theoretically and empirically, and generalize it to more complex variational distributions such as mixtures and importance-weighted posteriors

    Distributional Reinforcement Learning via Moment Matching

    Full text link
    We consider the problem of learning a set of probability distributions from the empirical Bellman dynamics in distributional reinforcement learning (RL), a class of state-of-the-art methods that estimate the distribution, as opposed to only the expectation, of the total return. We formulate a method that learns a finite set of statistics from each return distribution via neural networks, as in (Bellemare, Dabney, and Munos 2017; Dabney et al. 2018b). Existing distributional RL methods however constrain the learned statistics to \emph{predefined} functional forms of the return distribution which is both restrictive in representation and difficult in maintaining the predefined statistics. Instead, we learn \emph{unrestricted} statistics, i.e., deterministic (pseudo-)samples, of the return distribution by leveraging a technique from hypothesis testing known as maximum mean discrepancy (MMD), which leads to a simpler objective amenable to backpropagation. Our method can be interpreted as implicitly matching all orders of moments between a return distribution and its Bellman target. We establish sufficient conditions for the contraction of the distributional Bellman operator and provide finite-sample analysis for the deterministic samples in distribution approximation. Experiments on the suite of Atari games show that our method outperforms the standard distributional RL baselines and sets a new record in the Atari games for non-distributed agents.Comment: To appear in AAAI'21; code available at https://github.com/thanhnguyentang/mmdr

    A Distributional Perspective on Reinforcement Learning

    Full text link
    In this paper we argue for the fundamental importance of the value distribution: the distribution of the random return received by a reinforcement learning agent. This is in contrast to the common approach to reinforcement learning which models the expectation of this return, or value. Although there is an established body of literature studying the value distribution, thus far it has always been used for a specific purpose such as implementing risk-aware behaviour. We begin with theoretical results in both the policy evaluation and control settings, exposing a significant distributional instability in the latter. We then use the distributional perspective to design a new algorithm which applies Bellman's equation to the learning of approximate value distributions. We evaluate our algorithm using the suite of games from the Arcade Learning Environment. We obtain both state-of-the-art results and anecdotal evidence demonstrating the importance of the value distribution in approximate reinforcement learning. Finally, we combine theoretical and empirical evidence to highlight the ways in which the value distribution impacts learning in the approximate setting.Comment: ICML 201

    Critic Regularized Regression

    Full text link
    Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks.Comment: 23 page
    • …
    corecore